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paroneayea
searching PlanetScale…
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61.
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paroneayea
4y ago
Yes that was part of the joke also :)
62.
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paroneayea
4y ago
Aw thank you both <3
63.
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paroneayea
4y ago
Yeah, naming conflict. Haven't tried the web-oriented-lisp but Arne's Wisp is awesome.
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paroneayea
4y ago
Uhoh. Author of the post here. You know, when a post leaves its target audience, it can really make all the difference, huh? Last week I had a post on HN's frontpage and it was aimed at a general audience, it was an introductory top
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paroneayea
4y ago
A tree walking intrepreter can be an excellent way to prototype type systems, concurrency models, verification, etc. Again, this is a tutorial, for newcomers, which happens to include a tree walking interpreter. I think you've pushed
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paroneayea
4y ago
While you are right that there are a lot deeper topics, the point of this primer was to be a primer, not a language design piece. It was also to show off one of the more powerful pieces of Lisp/Scheme: that metacircular evaluators (or
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paroneayea
4y ago
I'm glad it could be helpful!
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paroneayea
4y ago
Haha, thanks! Going from nothing to some of the deeper ideas of SICP and friends was definitely a goal, glad to hear it landed that way for some people. Hope it's helpful for your students... if it is, let me know! :)
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A Scheme Primer
(spritely.institute)
4 points
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paroneayea
4y ago
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0 comments
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What Is Lisp? – FOSS and Crafts Podcast Episode
(fossandcrafts.org)
4 points
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paroneayea
4y ago
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0 comments
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paroneayea
4y ago
Author of this blogpost here. I think the post is good, though it's mostly aimed at the perspective of "Racket is a very practical Lisp, for getting things done, akin to how Python is a very practical lisp" and also "Dr
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paroneayea
4y ago
Hi! Yeah I'm the author of Goblins :) Yes, Goblins' "vat" model descends from E, which supports the "hybrid worldview". http://www.erights.org/ I have a tendency to call Goblins objects "
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paroneayea
5y ago
Or the reverse: today's AI research is missing large components of what would be necessary to achieve sapience. A conversation with Gerald Sussman half a decade ago had a big influence on me in this area: https://dustycloud
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Beyond the shouting match: what is a blockchain, really?
(dustycloud.org)
2 points
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paroneayea
5y ago
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paroneayea
6y ago
Hi! So, first of all, I think I need to make the description of Goblins clearer. It says "A transactional, distributed actor model environment", but "transactional" and "distributed" are two separate componen
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paroneayea
6y ago
If the version of CapTP we have is ported to other languages, then you could do some of it, but probably not all. Haskell might be better up for some, but Python won't be able to do some of the more interesting parts (like the time-tr
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paroneayea
6y ago
Oh hey neat, some coverage. Actually I'm right on the verge of the next big release (v0.8) which should make doing the networked programming significantly easier. But here's some more background: I'm co-author/co-editor
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paroneayea
6y ago
Hi there! Yes, the transaction log stuff is of interest to me, and ties in with the "Questie" stuff (the one listed as inspired by the causeway debugger). Not quite on the front burner yet, but it'll have to be to make our
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paroneayea
6y ago
That's all true and well, and the Spritely website does explain what it's going to do, but it's in a lot of words and I think that this isn't easy for people to absorb. I did put together a video which does a better j
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paroneayea
6y ago
ActivityPub is indeed a W3C standard; it's what connects together what's called the "federated social web" today. (Mastodon, Pleroma, Peertube, etc etc etc...) I am co-author of the standard. Spritely is a series of su
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paroneayea
6y ago
When I started working on standardizing ActivityPub in the W3C Social Working Group, the main thing I heard from everyone (including here on Hacker News was): "You're wasting your time. There's no way you're going to ge
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paroneayea
6y ago
I'm assuming what you meant is "the project page doesn't explain those" rather than it doesn't "mention" those. And it's true that it doesn't give a definition; presumably at this earlier stage
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paroneayea
6y ago
There's no mailing list... right now just the fediverse and twitter accounts, irc, and the gitlab branches. I would be open to having a mailing list except that I'm aware the kind of maintenance burden involved in keeping them al
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paroneayea
6y ago
We're not using E, we're strongly inspired by it. It's written in Racket/Scheme because it's a very easy environment to do experimentation with language ideas in. It turns out everything we've built didn&#x
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paroneayea
6y ago
Hi! I'm the lead author of Spritely here. Totally understand that sentiment, and you're not wrong that it's hugely ambitious. So, Spritely's approach to vaporware avoidance is to break things into subprojects and show
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paroneayea
6y ago
Also even then, I don't expect people to understand just from hearing me explain about it in words. Seeing is believing, and this is why Spritely is taking a "demo-centric" approach. More thoughts on that here: https:/
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paroneayea
6y ago
Okay, reply was long. tl;dr, just watch this video: https://conf.tube/videos/watch/18aa2f92-36cc-4424-9a4f-6f2de... Hi! Spritely's main author here. Spritely is taking on quite a few things, so it's u
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paroneayea
6y ago
Hi! Wow, the website just got up a couple days ago... that was fast for hitting the HN homepage... But the work has actually been happening for a couple of years, and the foundational layer, Spritely Goblins, is already something you can u
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The Many Faces of an Undying Programming Language
(jakob.space)
5 points
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paroneayea
6y ago
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0 comments
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paroneayea
6y ago
Development is very, very active. See for yourself: https://git.savannah.gnu.org/cgit/guix.git/log/ The FSF is GNU's sponsor, and provides some infrastructure, but generally hasn't done too much in
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