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p0nce
searching PlanetScale…
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72 ms
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811.
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by
p0nce
10y ago
Native look and feel is the first thing to go with friendly consumer products such as games. Native UI means "generic" and doesn't convey the idea of value.
812.
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by
p0nce
10y ago
Energetically, eBikes also uses the least amount of energy to get somewhere. I have a car mostly for a handful of 60km ride each year. It is well within range of what eBikes do now (you can check trips with ebikemaps http://ebike
813.
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by
p0nce
10y ago
Congratulations, looks very useful.
814.
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by
p0nce
10y ago
(Building desktop apps in native languages since a lot of time.) While I haven't use Electron, it looks very enticing. In particular the HTML/CSS combination allows to build UIs very fast. WebGL abstracts away the graphics drivers
815.
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by
p0nce
10y ago
> Why are x86/64 processors used for most high performance applications then? x86/64 processors features very refined hardware prefetcher, caching system, jump prediction. Such processors will run average code runs more effecti
816.
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by
p0nce
10y ago
You mean Twitter ads? I tried several times, was very underwhelmed. Curious what made it work for you.
817.
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by
p0nce
10y ago
Fantastic post, thanks. I have a naïve question about subterrean _housing_. With the real estate skyrocketing in some cities, and scarcity of terrain, I wonder why there is not much more underground liveable habitations (for example, near a
818.
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by
p0nce
10y ago
Uber keeps being Uber, a shady investment and value-destroying business.
819.
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by
p0nce
10y ago
What I wanted to say is ith the GPU, memory access have a known latency (you are writing to the L1 equivalent) without a statistical component. Also the nature of tasks submitted on the GPU (reified) makes it easier to optimize imho.
820.
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by
p0nce
10y ago
After a while decreasing GC usage in D, I ended up removing it completely. I got reduced memory usage but no speed gain. What I've found is that before you remove the GC, you can turn the overhead from excessive to very affordable with
821.
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by
p0nce
10y ago
> Is this all guaranteed to work also in a multithreaded environment? Yes. > How efficient is the garbage collector, and are there pauses? Not very efficient, and there might be pauses if you are not careful. Now if your closure doesn
822.
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by
p0nce
10y ago
In my line of work (real-time), C++ typically reigns supreme but D is just as fast and more productive, so why not use it? It's not really about meta-programming, for me it wins on the basics. And is we talk meta-programming, I think D
823.
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by
p0nce
10y ago
The most important question to ask might be "Do you imagine buying this? Why not?"
824.
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by
p0nce
10y ago
> GPUs have turned out to be more generally useful than expected. It's not only raw power. GPU programming comes with builtin asynchronism (waiting on promises of computations, so you can hide latency) and a memory hierarchy (local,
825.
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by
p0nce
10y ago
NVIDIA will prevent you to buy gaming hardware and push you into buying the 10x more expensive ones. There are 2 NVIDIA drivers. It turns out pinned memory transfers are 2x faster with the Tesla driver (vs the Geforce driver). This can matt
826.
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by
p0nce
10y ago
Good to hear. I can remember some years ago Blender's UI was incredibly annoying to use. It's great to hear there have been efforts in making it easier to use.
827.
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by
p0nce
10y ago
OpenCL is being hampered by past perceptions. I think it's absurdly underrated. The newer OpenCL is as easy to get into (with eg. the Intel SDK), conceptually easier (compiler is in memory, one way to do things instead of two APIs) and
828.
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by
p0nce
10y ago
In France we have much nuclear energy, yes it doesn't create much CO2 but the downsides are severe: expensive, long cycles, energy has to be stored in dams anyway. Nuclear incidents get concealed regularly. Leaving nuclear energy is ex
829.
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by
p0nce
10y ago
By now it would be good manner for the richest people to invest massively in carbon sequestration.
830.
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by
p0nce
10y ago
> how much easier is D than Rust https://z0ltan.wordpress.com/2017/02/21/goodbye-rust-and-hel... D gets tricky for resource management and avoiding GC. > how much safer is D than C++. Bounds checking an
831.
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by
p0nce
10y ago
Works well for me, I use a subset though. I like dub.
832.
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by
p0nce
10y ago
In D "pure" means "referentially transparent".
833.
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by
p0nce
10y ago
Fully agreed. You can certainly deal with some aspects of variable framerate integration. But it's by far a better solution, more future proof even, to just have a fixed number of iterations by second and don't account for time de
834.
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by
p0nce
10y ago
The problem is the business thinking he is buying value when he's really getting in debt.
835.
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by
p0nce
10y ago
> Stories of folks who gradually build ownership over the creaky "legacy" codebase and polish it up with Sisyphean refactoring, until it shames the "rewrite", are out there, and they're real. Never seen it in pra
836.
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by
p0nce
10y ago
And not everything is worth automating. There are still people working in retail, maintaining industrial machines, negotiating loans, and agricultural workers.
837.
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by
p0nce
10y ago
I'll believe in strong AI when I see such an AI implement a (correct) Javascript parser.
838.
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by
p0nce
10y ago
How about FPGAs programmed using OpenCL.
839.
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by
p0nce
10y ago
I use the debugger in VisualD on Windows and LDC on macOS. I guess you can also use the one in Visual Studio Code. There is ongoing work with the LSP actually, since the VSC integration uses something similar already.
840.
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by
p0nce
10y ago
LDC and DMD are basically at the same frontend, so it is rare to do a `version(LDC)`. GDC is a bit behind atm, but the language and library is really stable. Usually you don't change anything at all between compilers and OS. Most notab
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