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opyate
searching PlanetScale…
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61.
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by
opyate
3y ago
This fictional documentary title just popped into my head: "Cloudy with a Chance of Metaballs: A history of 3D modelling in animated film."
62.
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by
opyate
3y ago
Yup, this is one of the top things I pay attention to when making arcade games. The game over screen should put you back in the game immediately after a key press.
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opyate
3y ago
I don't see the usual "contains ads" disclaimer on Google Play... Anyway, great game. Would happily pay for this sans ads.
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opyate
3y ago
https://forums.tigsource.com/ ...and plenty of subreddits are very active.
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by
opyate
3y ago
> My girlfriend was trying to improve her vocabulary library to expand her tentacles . I'm intrigued...
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by
opyate
3y ago
> If you are an indie game developer... We're kinda doing this already with Patreon: give us 5 quid a month, and you get a little game every whenever.
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by
opyate
3y ago
I'm a master of bone, and like what my life have become. Please contact me via my profile if you'd like to chat.
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opyate
3y ago
I had a dream a few days ago: our overlords cancelled the experiment (us), nah it's not working, but here's a new specimen with the "tribal" bit switched off. We suspect it might go better this time. The Futurama meme &q
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by
opyate
3y ago
Nice, with pushdata, do you check if someone uses the same GMail account using GMail's "plus" and "dots" [0] features? (E.g. given bob@gmail.com, then bob+anything@gmail.com, b.ob@gmail.com, bo.b@gmail.com, b.o.b@gm
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by
opyate
3y ago
I think LLM is ready for non-critical-path NPC chatter that you "overhear" in the game. Putting it in the critical path will take a lot of development/testing. https://github.com/opyate/godot-llm-experime
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by
opyate
3y ago
I don't get AI hate. It's nothing other than "technology hate". As a web developer who started out in 2001/2002, I watched as custom web design jobs dried up, and more and more people (and ahem artists) started us
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opyate
3y ago
I doubt it. HL:Alyx was quite recent, wasn't it? They have a bunch of cancelled/unreleased games [0] because their standards are so high. I don't think they want to be known as the company who made the best PC gaming platform
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opyate
3y ago
Check out Fairphone. Maybe not as feature packed as the latest Pixel or iPhone, but definitely a step in the right direction. Even Marques Brownlee [0] said he's going to rate gadgets' green/sustainability creds from now on,
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opyate
3y ago
Rugby is awesome. RWC is the only time I ever watch rugby and get obsessed with it. Played a bit during school too, went on rugby "camps", etc.
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by
opyate
3y ago
Yes, just do the thing already, then show an "undo" nearby after the thing is done.
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by
opyate
3y ago
Of course publishers are going to keep these old IPs under lock and key, because they've now figured out they can slap new graphics on it every few years and re-sell it to us at full price.
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opyate
3y ago
> got married and had kids, which slowed development Story of my life!
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opyate
3y ago
I like cywall by Kenta Cho. The one-button approach is refreshing to explore as a gamedev who tries to cram everything in. https://abagames.github.io/crisp-game-lib-games/?cywall He wrote a lot of words on small game d
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opyate
3y ago
I put Mistral-7B-Instruct in a Godot poc game the other day, and the simulated conversations it generates is funny as heck: https://github.com/opyate/godot-llm-experiment
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opyate
3y ago
And now this, getting charged $60 for a remaster. https://www.macrumors.com/2023/09/26/resident-evil-4-iphone-...
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opyate
3y ago
GDQuest has some good free tutorials [0], and great bundles on their website [1] which is very project-based, i.e. you end up making small games. Keep an eye out for special offers, e.g. I bought an "ultimate" bundle (which includ
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by
opyate
3y ago
> non-trivial content You mention "3D animation" and "game design" as areas of focus. For the former, there are established learning paths, so perhaps quite easy to estimate when you'll get to a point where you&#
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opyate
3y ago
> He said you shouldn't expect games to be fun when you first get them working. He described making Deus Ex, and said they spent years on the game and the first time they played it it wasn't fun at all. He thinks you shouldn&#x
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opyate
3y ago
Sign-in/sign-up required, with no teaser video above the fold might dissuade some folks? Maybe surface SSO sign-in to the top to reduce friction a fraction? (These were my initial feelings, having never before seen this site.) I signed
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opyate
3y ago
Relatedly, when viewing human resources as numbers on a screen, then it's so easy to let them go when they don't fit in with the exec strategy.
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opyate
3y ago
Well, in that case, I'm glad it's not common across software, e.g. imagine authors having to pay MS Word or Scrivener a cut for every book sold, or musicians for every song made with Logic Pro or Ableton. What makes games so speci
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opyate
3y ago
Tangential: what other downloadable software makes (or, tries to make) money with "revenue share"? I'm aware of these not-downloadable-but-is-digital services/stores/platforms that do: - app stores (Apple takes 30%,
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by
opyate
3y ago
GDQuest has some good free tutorials [0], and great bundles on their website [1] which is very project-based, i.e. you end up making small games. Keep an eye out for special offers, e.g. I bought an "ultimate" bundle (which includ
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by
opyate
3y ago
That page has nothing on it. Why would I sign up?
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opyate
3y ago
> Preach it. Yeah man, I want "bad graphics" too :) https://www.youtube.com/watch?v=-yVs2E4aldg
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