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old_sound
searching PlanetScale…
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9 ms
·
61.
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by
old_sound
11y ago
Did you come back to the RabbitMQ team with this feedback?
62.
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Microservices in Erlang
(github.com)
11 points
by
old_sound
12y ago
|
3 comments
63.
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Programming Myths Are the Root of All Evil
(videlalvaro.github.io)
18 points
by
old_sound
12y ago
|
0 comments
64.
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Bodyfuck: a gestural brainfuck interpreter
(forum.openframeworks.cc)
2 points
by
old_sound
12y ago
|
0 comments
65.
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The Origin of Big O Notation from Die Analytische Zahlentheorie
(archive.org)
1 points
by
old_sound
12y ago
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0 comments
66.
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by
old_sound
12y ago
This is not true anymore, linked blog post is from 2010. RabbitMQ doesn't work like that now. It has queue indexes and various mechanisms to keep messages in memory and so on.
67.
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by
old_sound
12y ago
Also https://github.com/google/recki-ct
68.
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A Programmer's Role
(videlalvaro.github.io)
1 points
by
old_sound
12y ago
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0 comments
69.
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by
old_sound
12y ago
I'm the author here of that blogpost. The blog post was published on Feb 19th. First edit is from Feb 20th and second one from March 10th. Aphyr's blog post is from June 6th 2014, so clearly we made the edits way before aphyr'
70.
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On the speed of Algorithms and Faster Hardware
(videlalvaro.github.io)
1 points
by
old_sound
13y ago
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0 comments
71.
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Readings in Number Theory and Computing
(videlalvaro.github.io)
3 points
by
old_sound
13y ago
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0 comments
72.
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Phacterl – The Actor Model in PHP
(github.com)
14 points
by
old_sound
13y ago
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0 comments
73.
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by
old_sound
13y ago
And interesting UI/UX lesson would be to keep in mind colourblind people. Almost every time someone posts some graphs or stats I can't read the graph at all. I think having numbers and colours helps a lot.
74.
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by
old_sound
13y ago
This is totally unfriendly to colourblind people like me. edit: to be clear, the game usability is unfriendly
75.
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The Power Algorithm
(videlalvaro.github.io)
3 points
by
old_sound
13y ago
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0 comments
76.
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Html-mode.el by Marc Andreessen
(lists.w3.org)
1 points
by
old_sound
13y ago
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0 comments
77.
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You Don't Roll Your Own Crypto
(videlalvaro.github.io)
1 points
by
old_sound
13y ago
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0 comments
78.
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Why you should learn Erlang
(videlalvaro.github.io)
15 points
by
old_sound
13y ago
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0 comments
79.
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by
old_sound
13y ago
yes, and it's something quite easy to fix.
80.
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by
old_sound
13y ago
Cool. The thing is I arrived to this method by checking some Permutation Groups for something completely tangential, but again, Number Theory is so vast this probably exists somewhere :) About speed ups, I'm happy to accept pull reques
81.
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by
old_sound
13y ago
I haven't checked your code. My point is that this sieve is not fast, or "better" than any previous sieves. The only thing I've found interesting is that I haven't found the method in some other number theory books,
82.
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by
old_sound
13y ago
Yeah, saw it, I haven't been online, but I'll fix it. Thanks!
83.
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by
old_sound
13y ago
the original part is not the 'process per number' part but the mathematical properties on how numbers are filtered
84.
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by
old_sound
13y ago
What's that paper about? I only see squares edit: I could read it using chrome.
85.
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Naive Parallel Prime Numbers Sieve in Erlang
(github.com)
41 points
by
old_sound
13y ago
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10 comments
86.
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Shift-And Algorithm Visualization
(videlalvaro.github.io)
1 points
by
old_sound
13y ago
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0 comments
87.
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Things I learnt last year
(videlalvaro.github.io)
2 points
by
old_sound
13y ago
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0 comments
88.
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Failure modes in distributed systems
(videlalvaro.github.io)
2 points
by
old_sound
13y ago
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0 comments
89.
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by
old_sound
13y ago
RabbitMQ supports sharding via exchanges
90.
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Tokyo City Symphony
(tokyocitysymphony.com)
1 points
by
old_sound
13y ago
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0 comments
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