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oilywater
searching PlanetScale…
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7 ms
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31.
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by
oilywater
11y ago
Tooling is getting better, CMake is awesome. Modules would reduce compile times significantly but it seems C++17 won't include them, so we'd have to wait a bit longer.
32.
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by
oilywater
11y ago
Thing you are talking about is similar to scene labeling (google the term and look at the pictures). Only you'd be doing it by hand, instead of letting NN find it's own representation. This is good because you'd be creating a
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by
oilywater
11y ago
Art works best in the context of problem solving. When you are drawing, you should be thinking of what problem are you trying to solve, is it a light one, is it a color one. This gives you some grading scale, an ability to see how well you
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by
oilywater
11y ago
Static typing and C. C is very simple and it's missing a Hindley-Milner type system. If that was a part of it, I'd use it. C++ wins now, every time. Type safety in C is a pain.
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by
oilywater
11y ago
Done by magicians!
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by
oilywater
11y ago
Thing about NNs is that they cannot encode structure, or, to be more precise, they cannot optimize over joint loss (except RNNs but training is a pain). For example, the color of the current pixel can depend on the inferenced color of upper