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mococa
searching PlanetScale…
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331.
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Executing Untrusted Code in Serverless Environments
(nullonerror.org)
2 points
by
mococa
1y ago
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0 comments
332.
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Show HN: Clone of a Macintosh-Like Computer with a Built-In Basic Interpreter
(reprobate.site)
3 points
by
mococa
1y ago
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0 comments
333.
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Happy birthday to the greatest fictional AI system, self aware date 29th Aug
(terminator.fandom.com)
2 points
by
mococa
1y ago
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0 comments
334.
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by
mococa
1y ago
I use Safari in my daily life, and I feel like 90% of the web apps I access are the worst crap in the world. At work, they decided to use Jira. Besides being slow, it consumes up to 2GB of RAM. Two gigabytes of RAM just for tickets? Ridicul
335.
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by
mococa
1y ago
:-)
336.
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by
mococa
1y ago
Mind to share your specs btw?
337.
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by
mococa
1y ago
Thank you for your feedback, I will check the issue.
338.
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by
mococa
1y ago
Not intended to work on mobile, it is a desktop game, sorry!
339.
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by
mococa
1y ago
Sure, I recommend 10000% https://linktr.ee/dandelion.pixelart
340.
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by
mococa
1y ago
We will blow your amps - ManOwar
341.
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by
mococa
1y ago
HN allows posting multiple times, sorry about that. Thanks for your feedback, though! I’ll create a development blog — it was a great idea. All the best, and thank you for reviewing my demo so many times.
342.
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by
mococa
1y ago
Clear your cookies please.
343.
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by
mococa
1y ago
Blood & tears. Thank you!
344.
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by
mococa
1y ago
In which stage, the second one is the last for now, I am working on more stages. Sorry for your frustration. PS. I test in all browsers, I make sure that works on non-Chrome.
345.
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by
mococa
1y ago
For now this is the final stage. I am working to give a “game over” advisory. Thank you
346.
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by
mococa
1y ago
I am trying to improve the game design, thank you so much for your feedback. I am in contact with a former coworker who is very skilled in click adventures.
347.
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by
mococa
1y ago
You have found an ester egg that a friend of mine have suggested!
348.
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by
mococa
1y ago
You really got the spirit, I love this nostalgia.
349.
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by
mococa
1y ago
Mind to elaborate what sucks? Your comment adds nothing.
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by
mococa
1y ago
You concluded, and in another message I mention that I exaggerated in calling it a game instead of a demo. I hope you liked it.
351.
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by
mococa
1y ago
I’d like to take this opportunity of reaching #1 on HN to promote the pixel artist who has been working with me all this time. She is extremely competent. Professional. Creative. Dedicated. Skilled. https://linktr.ee/dandeli
352.
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by
mococa
1y ago
Obrigado amigo <3
353.
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by
mococa
1y ago
I wrote everything from scratch[1], like old games. However, unlike them, I designed a flexible Lua API that’s powerful enough to create (small) games. I used SDL3 with hardware acceleration, OpenAL, Lua (via sol3), PhysFS, and nlohmann::js
354.
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by
mococa
1y ago
Engine source code: https://github.com/willtobyte/carimbo
355.
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by
mococa
1y ago
Thank you and yes, please, do it.
356.
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by
mococa
1y ago
Maybe I went a bit overboard with the title. It’s still a work in progress, and quality pixel art really does take a lot of time. Thanks for the feedback though, I truly appreciate it.
357.
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by
mococa
1y ago
Thank you all for the feedback! If you ever get stuck forever, it’s probably an issue with Cloudflare Pages. Trying again might work—the game is made entirely of static files. For now, there’s nothing beyond the second scenario. Pixel art i
358.
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by
mococa
1y ago
Second room is the last one for now. Sorry for the lack of context. Thank you so much for your feedback!
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by
mococa
1y ago
I was thinking about going down that path. I already use Arch (btw) on my gaming desktop, and I was tempted to build another machine exclusively for Arch (btw). But given the prices, I thought it would make more sense to buy a Mac Studio, a
360.
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Show HN: Game demo made with my homemade game engine
(reprobate.site)
101 points
by
mococa
1y ago
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54 comments
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