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mkilling
searching PlanetScale…
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61.
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Underscore.lua
(mirven.github.com)
4 points
by
mkilling
15y ago
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0 comments
62.
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by
mkilling
15y ago
Best Git book by far IMHO
63.
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by
mkilling
15y ago
1. You're right, it's confusing when coming from a Subversion background. 2. It makes sense when you realize that 'switching to a different branch' and 'reverting a file' are both operations that make your working copy (partly) match a bran
64.
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by
mkilling
15y ago
Did you ever try Chicken? I'm curious about how it compares to Gambit.
65.
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by
mkilling
15y ago
Really really great game! You should make the rewards for freeing a prisoner appear instantly, waiting for those items to appear kills the pacing of the game somewhat.
66.
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by
mkilling
16y ago
Why does this have 160 upvotes on Hacker News? It's CSS, it doesn't work in all browser and it's not even remotely useful
67.
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by
mkilling
16y ago
We experimented with team branches to integrate work of the subteams before merging into develop, but that did not work out very well
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by
mkilling
16y ago
We used Agilo, and it sucked
69.
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by
mkilling
16y ago
From my experience with working with 50+ developers, organized into teams of 3-8 people: Feature branches are the way to go. We used an adapted version of the git-flow workflow and it does scale pretty nicely.
70.
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We Dare - adult Wii game by Ubisoft
(youtube.com)
4 points
by
mkilling
16y ago
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1 comments
71.
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by
mkilling
16y ago
In that context it really does make sense
72.
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by
mkilling
16y ago
I hate being negative, but I really don't see the use case. I have a text editor and Dropbox installed on my machine, why would I want to install this editor?
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by
mkilling
16y ago
Could we please stop calling those apps startups?
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by
mkilling
16y ago
You're right, but there's not much to show really. Should I ever pick it up again I'll put my code on github for sure. Would you say that FP has should be altered to better suit game development? I for my part am pretty happy with the funct
75.
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by
mkilling
16y ago
Penumbra itself was awesome (your examples are proof for that), it's just that I didn't really enjoy writing the game logic itself. My approach was basically manipulating huge hashmaps each frame. When I started out that was really manageab
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by
mkilling
16y ago
I guess it wouldn't be much more code in C. Functional programming is a great tool to have in your programming language (that's why I really enjoy writing Python, Lua or C#), but from my point of view it's just not practical as the main par
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by
mkilling
16y ago
just Penumbra
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by
mkilling
16y ago
I'm looking forward to see some actual games on there. Last time I tried game dev in Clojure it wasn't fun at all. I'm curious to see if it was me or if Clojure/functional languages in general just aren't well-suited for games.
79.
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by
mkilling
16y ago
Making your app suck less is easy: go watch real users
80.
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by
mkilling
16y ago
Would be very cool if you could make it work on the iPad as well!
81.
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How being a teenage loser made Andrew Warner rich
(mixergy.com)
3 points
by
mkilling
16y ago
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0 comments
82.
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by
mkilling
16y ago
Great idea. There's a point when creating a game stops being fun and begins to feel like hard work. It's the ability to push on past that point that separates the people who ship from the ones who don't.
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by
mkilling
16y ago
"Show desktop" is the button in the lower right corner. Or just use Windows+D
84.
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OpenFeint now available for Android
(openfeint.com)
2 points
by
mkilling
16y ago
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0 comments
85.
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by
mkilling
16y ago
I wrote a Python wrapper that you can use without having to know SOAP: http://github.com/mkilling/ideone.py
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Flash proven to ruin Android 2.2 performance
(kitguru.net)
23 points
by
mkilling
16y ago
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28 comments
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Get a Feedback Loop and Listen - on Playtesting
(magicalwasteland.com)
2 points
by
mkilling
16y ago
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0 comments
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Multitoe - multitouch interface for feet (CHI 2010)
(pcworld.com)
3 points
by
mkilling
17y ago
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0 comments
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How to procrastinate like Leonardo da Vinci
(psychologyevolution.com)
13 points
by
mkilling
17y ago
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0 comments
90.
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JSBin - Collaborative JavaScript Debugging
(jsbin.com)
1 points
by
mkilling
17y ago
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0 comments
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