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michalsustr
searching PlanetScale…
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31.
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by
michalsustr
8mo ago
Very cool! I’m exploring adding DICOM support to https://minfx.ai project. The idea is to better support machine learning in medical space and make DICOM viewing in web assembly. Not right now, but in next 2/3 months. What
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by
michalsustr
8mo ago
I made bunch of linters/formatters for Rust specifically that try to make everything "look the same" in the monorepo. Especially as it is being generated by AI. It makes it easier to review the code. The kind of things I adde
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by
michalsustr
8mo ago
Awesome! Looks way better than the janky things I’ve been developing on the side. Thank you for sharing!
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by
michalsustr
9mo ago
The tenacity aspect makes me worried about the paper clip AI misalignment scenario more than before.
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by
michalsustr
9mo ago
What are you using as a Rust debugger?
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by
michalsustr
9mo ago
Yes exactly! Good idea to extend it to functions as well
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by
michalsustr
9mo ago
Each struct and its referenced fields can be thought of as a graph which can be sorted. Ideally, it is a DAG, but sometimes you can have recursive structures so it can be a cyclic graph. By DAG-ordering a I meant a topological sorting such
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by
michalsustr
9mo ago
As someone said: Custom lints are super useful. What we do at https://minfx.ai (a Neptune/Wandb replacement) is we use TONS of custom lints. Anytime we see some undesireable repeatable agent behavior, we add it as a prompt
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by
michalsustr
9mo ago
Thank you! :)
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by
michalsustr
9mo ago
I feel like I'm somewhere on that Venn diagram O:-) The specific examples in the article are about UI. I agree that UI ecosystem is a big and slow mess, because there is actually a LOT of complexity in UIs. I would even argue that the
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by
michalsustr
9mo ago
Same experience here! As an analogy, consider the model knows both about arabic or roman number representations. But in alternate universe, it has been trained so much on roman numbers ("Bad Code") that it won't give you the
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by
michalsustr
9mo ago
This article resonates exactly how I think about it as well. For example, at minfx.ai (a Neptune/wandb alternative), we cache time series that can contain millions of floats for fast access. Any engineer worth their title would never m
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by
michalsustr
9mo ago
What are your favorite tools for profiling/optimizing C and Rust code?
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by
michalsustr
9mo ago
What I think the author is hoping to get is some inspectable graph of the whys that can be a basis for further automation/analysis. That’s interesting, but the line to actual code then becomes blurry. For instance, what about self-cons
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by
michalsustr
9mo ago
My experience (with minfx.ai) has been that it is very important to build a system which imposes lots of constraints on the code. The more constrained you can make it, the better. Rust helps a lot in this. Thanks to this, for the first time
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by
michalsustr
9mo ago
We are planning to make an offline local version, see also https://minfx.ai/why.html and Web + Native
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by
michalsustr
9mo ago
If you work in machine learning, we are building a much more powerful and faster Neptune/Wandb replacement. https://minfx.ai/
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by
michalsustr
9mo ago
It’s not an issue. When we run LTO optimizations, strip all symbols, we get 2MB compressed for decently complex GPU-accelerated rendering (minfx.ai)
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by
michalsustr
9mo ago
300MB is nonsense, we are at 2MB compressed with https://minfx.ai
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by
michalsustr
9mo ago
We love wasm! You can get pretty far with it. We’re building new machine learning experiment tracker using wasm on the front end. (If you know what Wandb or Neptune is, you should give us a try!) As far as I know, we are the fastest on the
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by
michalsustr
9mo ago
Hi, I’m building such one: https://minfx.ai/ Still early, but iterating really fast!
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by
michalsustr
9mo ago
Very interesting! I suggest following up with this on a rust core devs forum, as there might be higher concentration of people capable giving feedback.
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by
michalsustr
10mo ago
It actually gets worse. The GPUs are numerically non deterministic too. So your embeddings may not be fully reproducible either.
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by
michalsustr
10mo ago
A very short notice... This is why we're building https://minfx.ai
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by
michalsustr
10mo ago
We are building one! Check out https://minfx.ai
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by
michalsustr
10mo ago
You may also want to migrate to https://minfx.ai
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by
michalsustr
10mo ago
Check out https://minfx.ai
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by
michalsustr
10mo ago
We are very serious about performance and scale, and have extensive experience with it. Check out https://minfx.ai
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by
michalsustr
10mo ago
Great article, thank you for submitting it! Very useful and timely. Will likely use ideas from it for mocking server/client comms for faster unit tests - avoid dealing with tcp etc.
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Retained vs. Immediate Mode GUI
(github.com)
3 points
by
michalsustr
11mo ago
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