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mfi
searching PlanetScale…
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10 ms
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61.
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by
mfi
5y ago
100%, it helps so much with the wiring.
62.
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by
mfi
5y ago
I milled a test block in wood to check the accuracy, and it was sub-millimeter accurate. I can't measure further than that as my tools doesn't allow it. But I doubt that it's super accurate due to the 3d-printed parts, alumin
63.
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by
mfi
5y ago
Haven't seen this one before, thanks for sharing!
64.
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by
mfi
5y ago
Yeah it can! Ivan Miranda, the guy who has created the blueprints actually updated his machine with aluminium parts, milled on the CNC-machine. That might be something I'll do in the future!
65.
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by
mfi
5y ago
Thanks! I think it spent around $1100 in total, but then I paid for fast shipment and ordered quite a lot of parts that I ended up not using. You can probably build it for $600-$1500, depending on where you source the parts, what quality yo
66.
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by
mfi
5y ago
Aluminium is quite soft, so it might work if you have access to a screwdriver and a step drill
67.
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by
mfi
5y ago
I just finished my latest project, building a CNC-machine from scratch using an Arduino Uno, GRBL and 40x 3d-printed parts. It’s able to mill wood and aluminium, up to ~20mm thick. As with all my other projects, I think they should be execu
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Show HN: I built a CNC-machine from scratch, using 40x 3D-printed parts
(github.com)
462 points
by
mfi
5y ago
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140 comments
69.
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by
mfi
5y ago
Just bought a copy! As a DS wanting to shift more towards Data Engineering, I’m looking forward to read it :)
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mfi
5y ago
Sorry for the late reply. Yeah, I used that repo to train the NN. Then I modified and reduced the code to only include the generative part, and that is what I added to the Kiosk-code.
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by
mfi
5y ago
I'm glad that you're bringing this up, because it's an interesting (almost philosophical question) around what art is. In my mind, the interesting part in this installation is not necessarily the generated artworks, but rathe
72.
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by
mfi
5y ago
I've sent you an email :)
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by
mfi
5y ago
The Frame 32" and Nvidia Xavier NX cost ~$500 each (including import taxes etc), the rest (cable channels, screws etc) ~$50. So a total of around $1050
74.
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by
mfi
5y ago
Thanks, I appreciate it! I really enjoy writing these guides for others to learn, it forces me to think more about the process :) If you liked this one, I've also written another guide where I built a full-size arcade machine from scra
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by
mfi
5y ago
If I remember correctly, The Frame 32" only has a One Connect cable connection on the back. The reason is that you won't get the flat TV-to-wall surface otherwise.
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by
mfi
5y ago
I think you're trading of the design for a bit of quality, you'll probably get more bang for the buck if you buy a non-designer smart TV. That being said, it's still a good TV!
77.
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by
mfi
5y ago
Exactly, a big part of the project was to learn about edge-computing and integrating sensors with the GPIOs. But sure, that would've been possible to do.
78.
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by
mfi
5y ago
That is amazing!! I actually looked into buying an E-ink screen for this project, but decided not to due to the cost and the lack of compatibility. Was the E-ink screen simple to work with?
79.
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by
mfi
5y ago
I scraped them from various art websites.
80.
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by
mfi
5y ago
Hmm, I think The Frame 32" was about $500 and the Nvidia Xavier NX costed as much (including import taxes etc). The other stuff (cable channels, screws, MDF etc) was probably around $50. So a total of around ~$1050.
81.
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mfi
5y ago
Yeah, that would've been optimal, but it's also a lot more work, so I decided to use cable channels in the end.
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mfi
5y ago
My intension is not for people to replicate my work (the trained GAN-network), but rather supply a tutorial over how to build the installation. Then people can add their own generative art/code. It could be ML-generated, or traditional
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by
mfi
5y ago
Yeah exactly, that's what I meant!
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by
mfi
5y ago
Glad you like it! Of course you can! Give it a try and share it afterwards ;)
85.
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mfi
5y ago
I truly enjoy working on projects that includes both areas, interesting tech and woodwork :)
86.
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by
mfi
5y ago
That's what I think as well, it adds an interesting dimension to the installation
87.
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by
mfi
5y ago
Thanks! Yeah, I removed it as I want people to use their own generative art in their own build. But if you're interested, here's the implementation I used: https://github.com/taki0112/StyleGAN-Tensorflow
88.
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by
mfi
5y ago
I left it out as I wanted people to use their own generative art. Here's the implementation I used: https://github.com/taki0112/StyleGAN-Tensorflow
89.
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by
mfi
5y ago
Thanks! Depending on how many artworks you've created, it might be difficult to train a GAN network on them (due to overfitting). What you might try is to train one network with a lot of random artworks, then use a Style-transfer netwo
90.
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by
mfi
5y ago
Thanks, I'll try to improve the balance :)
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