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matja
searching PlanetScale…
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31.
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matja
4mo ago
You're right that the ECC validation is very robust, but that only validates one small part - that the drive is reading what it has previously written, not that the data was correct when it came in to the drive, correctly handled by th
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matja
4mo ago
Because I would have expected for game development that it would be rare for majority of the large assets (art, textures, 3d meshes, video, sound, music) to change multiple times per day, so - to me - sounds like would perfectly suit a diff
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matja
4mo ago
I play games but I suppose I don't download a 100GB game frequently enough for it to matter to myself.
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matja
4mo ago
True, but that is transport (TLS). I was asking about the underlying data.
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matja
4mo ago
Please can you enlighten the ignorant that are also gamers? :)
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matja
4mo ago
Is that 80-100GB of unique data multiple times per day? Is it encrypted with a different key every time? Sounds very interesting.
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matja
4mo ago
One side-effect, is that the separate .mmproj file (Multi-Modal Projection encoder) is no longer needed, when using the model with llama.cpp etc.
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matja
4mo ago
+1 this. Example: Using Mistral TTS voice cloning appears to be not possible via the "providers" pass-through object in the OpenRouter API because some parameters are always forwarded which conflict with the provider's parame
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matja
4mo ago
The latest Raspberry Pi 5 has one 32-bit channel (2x 16-bit subchannels) of LPDDR4X-4267 SDRAM giving 17.1GB/s of bandwidth, 52x less than this GPU. Never mind lacking the CUDA and Tensor cores, so the FP16 performance is 102x less (3
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matja
4mo ago
The AMD MI250X GPUs are also interesting - 128GB of HBM2E at 3TB/s, sometimes you see them second-hand for under $1k, the catch obviously is that it needs an OAM socket. Never seen an easy way to hook them up to a regular mainboard.
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matja
4mo ago
> canonicality matters — for signatures, content-addressing, or any kind of “two implementations must agree on the bytes” property If you don't do this properly, you end up with things like: - SAML XSW attack due to XML signature wr
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matja
5mo ago
The problem is AVX-512 was disabled in later Intel Alder Lake CPUs, and later generation Intel desktop CPUs, so very few Intel desktop CPUs have AVX-512 now. Ironic that AMD has better support/performance for an ISA extension that Int
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matja
5mo ago
I loved hearing this comment in my mind :)
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matja
5mo ago
I was also thinking along the same lines. Interesting, but I'm not sure in which aspect it is an achievement, considering the loop isn't a regex. Meanwhile, 1K ZX Chess takes fewer bytes of memory than the first four paragraphs fr
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matja
5mo ago
Even with O_DIRECT and aligned blocks, I still don't understand how the storage engine can return a "successful commit" to the client without a sync at some point, because a sync (IIRC) is the only way to guarantee an ATA
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matja
6mo ago
The eigenvalue distribution looks somewhat similar to Benford's Law - isn't that expected for a human-curated corpus?
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matja
6mo ago
SUB has higher latency than XOR on some Intel CPUs: latency (L) and throughput (T) measurements from the InstLatx64 project ( https://github.com/InstLatx64/InstLatx64 ) : | GenuineIntel | ArrowLake_08_LC | SUB r64, r
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matja
6mo ago
Alpha: r31, f31
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matja
6mo ago
> This is a bit like saying stop using Ubuntu, use Debian instead. Not really, because Ubuntu has always acknowledged Debian and explicitly documented the dependency: > Debian is the rock on which Ubuntu is built. > Ubuntu builds o
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matja
6mo ago
If you think files are easier than a database, check out https://danluu.com/file-consistency/
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matja
6mo ago
What if the "slug" was a prefix for the API key revocation URL, so the API key was actually a valid URL that revoked itself if fetched/clicked? :)
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matja
6mo ago
I suppose there could be two checksums, or two hashes: the public spec that can be used by API key scanners on the client side to detect leaks, and an internal hash with a secret nonce that is used to validate that the API key is potentiall
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matja
6mo ago
Does Nvidia need to support Wayland, or does Wayland need to support Nvidia? I.e., what is the support at the API boundary which is missing?
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matja
6mo ago
I'm running Gemma 4 with the llama.cpp web UI. https://unsloth.ai/docs/models/gemma-4 > Gemma 4 GGUFs > "Use this model" > llama.cpp > llama-server -hf unsloth/gemma-4-31B-it-GGUF:Q
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matja
6mo ago
That's a good point that I hadn't considered. I've never had a laptop with Nvidia, I probably subconsciously avoided those dual GPU setups as they sounded hacky and I never really needed fast 3D on a laptop.
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matja
6mo ago
The "Nvidia on Linux compatibility" issues are something I wonder if I have side-stepped somehow either by lucky choice of GPUs, or lucky choice of Linux distros. Was/is this a distro thing, or an actual issue? Every Nvidia I
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matja
6mo ago
I'm nowhere near qualified to say if the design is not safe, but I'm suprised the article doesn't mention that some heat shields are designed to indeed, blow chunks: https://en.wikipedia.org/wiki/Atmosphe
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matja
6mo ago
Yeah 80GB/s total I/O bandwidth is a lot for a Mac, but desktop PCs have been doing 1TB/s (128x PCIe5) for years (Threadripper etc).
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matja
7mo ago
That sounds like the best way if keeping the filesystem is an option. In my case I wanted to also change filesystems and apply FDE, which is possible to do if the original filesystem supports online shrinking but many do not.
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matja
7mo ago
I totally missed part 2/3, thanks for linking!
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