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malkia
searching PlanetScale…
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30 ms
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451.
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by
malkia
4y ago
I've just started exploring Wine, trying to get Windows tools working on it, and finding (with wine-5 and wine-7) that there is some slowdown (~250ms), but can't narrow it down exactly to what causes it. It's similar times, w
452.
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malkia
4y ago
I'm not sure about the details about spanner, but one thing still remember - it was much cheaper to read stale data (<10secs ago), as it would've been available from any server, not just the leader, and also that transactions w
453.
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malkia
4y ago
Wonder if this is to optimize protobufs (C++ versions uses (or can use) arenas too)
454.
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malkia
4y ago
Your users at an AAA studio (artists, scripters, builders, audio designers, etc.) constantly require support: features, bug fixes, band-aids. An engine does not give you that, ultimately you need people.
455.
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malkia
4y ago
Yeah... Imagine "Jedi Returns"
456.
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malkia
4y ago
Seems like the driver is litigation lawyer (from the full police report, link in the article), with some notable portfolio (IANAL, so don't know but what it looks like). Wonder what's gonna happen...
457.
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malkia
4y ago
Probably this github account - https://github.com/castroev
458.
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malkia
4y ago
Now obviously this won't work with external names, like http, https, etc. - but worked pretty good when all these names are under your control.
459.
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malkia
4y ago
I worked on a game port (PS1->PC) and all (game object) strings were hashed using 16-bit hash and code directly checked their 16-bit values against them in the code, but unlike "gperf" there was no perect hash, just some standa
460.
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malkia
4y ago
Seems like this was the right link - https://germandiagogomez.medium.com/getting-started-with-mes...
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malkia
4y ago
Thanks! I'll check it out!
462.
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malkia
4y ago
Thank you!
463.
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malkia
4y ago
Actually now that I think, I might've had NVIDIA card of sorts. But what I meant to say, I never needed/care what GPU I have (unlike before), so it must've worked fine somehow. Maybe I got once or twice the machine to crash,
464.
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by
malkia
4y ago
When I was at Google (2014-2017) - The Linux (I think it was Ubuntu based) just worked. Granted it was mostly java/blaze/little r/js/go, no dedicated graphics chips us (I came there from gamedev background). It was worki
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malkia
4y ago
Are there any stories/articles on why people chose meson, over say CMake (or others)? I do like meson much more than CMake for sure, sane syntax and all.
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malkia
4y ago
Oh, I see now....
467.
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by
malkia
4y ago
Shouldn't this: char16_t s16[2 * sizeof mbs]; be char16_t s16[sizeof mbs]; ?
468.
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malkia
4y ago
I use https://hn.algolia.com/ - so let me try - https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que...
469.
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malkia
4y ago
Hail p4, g4, svn and blessed be their monotonically increasing revision number!
470.
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malkia
4y ago
Thanks for your work on cue (cuetorials)! It's really a blessing for something like CUE to come (I've had some exposure to gcl/bcl and if it wasn't for the internal diffing tool, I would've been lost - https:/
471.
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malkia
4y ago
Unless the agency cancels the flight.
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malkia
4y ago
I've heard the same about some day-trading companies, or anyone dealing with customers/clients and has to lots to input/navigate - they still keep old terminals to good use.
473.
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malkia
4y ago
And to me the opposite - Turbo/Borland Pascal/C++, or the E3 editor. Okay, turns out blue is not great color for you - but that was the "dark" theme at the time.
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malkia
4y ago
Game Development still revolves around this. For example when loading a level, it used to be you have huge arena, you load your "serialized" map at one end (say top), and your other chunks at the bottom - you have some "flexi
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malkia
4y ago
On the C++ front, I've been using this and love it - https://github.com/ArthurSonzogni/FTXUI - it also has wasm target, so may target the web. I'm regular Far Commander on Windows, and Midnight Commander, als
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malkia
4y ago
What if you create several parallax projections and play how many would be enough to get something more playable - 1.5D :)
477.
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malkia
4y ago
That's avoiding the question really.
478.
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malkia
4y ago
I've been using ETW events lately, and discovered there is almost no support for them in Wine, and maybe just some in ReactOS.
479.
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malkia
4y ago
So how are loops in compile time avoided? Is there a timeout in the compiler, or N number of step/instructions before bailing out?
480.
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malkia
4y ago
Also support for other OS's - like Windows.
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