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maccard
searching PlanetScale…
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14 ms
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331.
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maccard
4mo ago
The same as if they said it was copied from stack overflow, or if it’s wrong; “I think there’s a problem here, it’s XYZ”. If your peer ignores you and you were wrong, it was their call to make. If you were right - take it to them or the man
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maccard
4mo ago
> It's a serious problem in this industry It’s not a problem in this industry, it’s a problem everywhere. > I'm not sure how we solve this, other than having management come from engineering. You mean the engineers who are c
333.
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maccard
4mo ago
> from my experience if you give the models a way to self-verify correctness they succeed basically 100% of the time My experience is that if you can get the model to one shot the task, you'll do fine but if it has to iterate it lea
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maccard
4mo ago
Playing at 1080p doesn’t reduce your texture size, for the most part. You still use those 4k textures because you’re only seeing a subset of the texture projected at a close distance. We’re still using 4k textures for terrain brushes to cov
335.
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maccard
4mo ago
No, we don’t do it because the tradeoff isn’t worth it. A gpu based particle sim is very difficult to do well - it’s easy (but computationally expensive) to do a volumetric sim, but when you want that simulation to interact with world geome
336.
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maccard
4mo ago
> If you and I stand in front of a crazy fast growing plant the question on how tall it'll be tomorrow is initially interesting, but a couple measurements in when it's clear the answer is exponentially the relevant question sto
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maccard
4mo ago
I agree with you in theory. A couple of points - that’s currently the most experience and high performing card on the market. Most people on steam are using an RTX 3060 which has more like 360GB/s. That’s a factor of 6. How do you desi
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maccard
4mo ago
Both lots and none at the same time. The engines definitely make decisions for you but with unreal (for example) you can modify the RDG any way you see fit. The problem is that when you need something in gpu you have to go through RAM first
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maccard
4mo ago
> The reality is even cutting edge games and consumer workloads don’t actually take full use of the PCIe bandwidth of the GPU or the bandwidth of its GDDR memory Game dev here. For anyone reading this - it’s not because we’re lazy, it’s
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maccard
4mo ago
That’s because it’s really hard to evaluate results but usage is comparable across people. It’s the equivalent of counting lines of code submitted or jira tickets closed.
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maccard
4mo ago
> I get that results in your mind is a vibecoded full feature photoshop as the goal post, which is fair enough. That's no less arbitrary than say me defining the goal post as can it make me a useful script & thus has already del
342.
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maccard
4mo ago
Ah sorry - the WWII article!
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maccard
4mo ago
I’ll agree it’s an edge. But edges aren’t worth the GDP of a middle sized European country. > every level of "it can't do it" has fallen and generally faster & more decisively than predicted I disagree. The agent + har
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maccard
4mo ago
> You've never had an LLM output a one line bugfix that is correct to the point where you don't have to edit it? I have. I’ve also had IDEs and static analysers do the same thing. I can also take my car out of gear and have it
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maccard
4mo ago
What stage is it at then? Because every new model is met with people saying they haven’t opened an editor in a year, or how they’re 10x more productive. But I’m not seeing 10x more tickets closed, 10x more bugs fixed, or 10x more feature de
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maccard
4mo ago
> Of course, at the end Photoshop is lines of code and it could be output as is, end to end And yet it’s not. > LLMs also take a relatively long time to output acceptable code, often taking tens of minutes before giving you a small di
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maccard
4mo ago
> Beeper is completely free, but the downside is it was acquired by Automattic This is the cost of free.
348.
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maccard
4mo ago
Yeah it is! Java 25 changed constructor behaviour to allow logic to run before the calls to super(). That’s an enormous change. On the c++ side, “modern” features like span, smart pointers, range based for loops, format are all really simpl
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maccard
4mo ago
We are now getting close to the distance between c++03 and C++11 for making basic modules work on main line toolchains and build systems. That’s absolutely wild.
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maccard
4mo ago
It’s been 6 months but last time I checked neither IntelliSense nor clangd worked with modules. The build tools have been just about functional for a while though, you’re right.
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maccard
4mo ago
Would you share the story?
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maccard
4mo ago
> Let’s face it: by the time I manually ship version 1.0 of a product, the AI-assisted version could have been deployed 10x faster. Show the receipts. Where are the mobile apps, the photoshop replacements, the video and audio editors, th
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maccard
5mo ago
I was just an engineer at a vc backed startup but our interactions with the VCs were totally normal - they were no better or worse than when we worked with publishers or other external funding sources.
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maccard
5mo ago
What early adopters are using them? Because my impression is the tooling still isn’t there
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maccard
5mo ago
This is true of any language. Python with flask vs django, with/without type hints. JavaScript with anhular and vue. The varying standards are no different to major python versions or go versions - arguably there’s even less between mo
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maccard
5mo ago
You don’t “have to”. They’re requested when travelling to the US - but from my experience it’s not enforced (at least not consistently, I’ve never been asked why it was blank on my forms)
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maccard
5mo ago
I've heard that. I hope that the people who are IDE-free are just better AI-wranglers than I am because my experience has been that if I can get an agent to one shot something, it's fine but if I can't, the agents tend to mak
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maccard
5mo ago
But a modern drill absolutely 100% removes the need for a brace and bit. An LLM doesn't replace any existing tools.
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maccard
5mo ago
> There really isn't any European "cloud" service at all, which is a huge part of the problem. And I doubt there ever will be because who would even build it? Lidl! https://horovits.medium.com/lidl-is-takin
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maccard
5mo ago
You’re not paying for the tech, you’re paying for the name and the users. Speedyest claims 40m unique users per month.
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