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m0meni
searching PlanetScale…
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61.
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by
m0meni
9y ago
This is the first I'm hearing of Pivotal. Are they a cloud provider or something? I'm having a hard time figuring out exactly what they do from their website.
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Show HN: Smooth Snake Game Written in ReasonML and Using RoughJS
(aria.ai)
2 points
by
m0meni
9y ago
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0 comments
63.
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by
m0meni
9y ago
Your comment is confusing because they only mention two common string types, and then clearly explain the difference between the two (coming from someone who doesn't write any rust): > We’ll first define what we mean by the term str
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by
m0meni
9y ago
This is an HTML5 canvas based snake game. The only difference between this and any other snake game ever made is that the snake's movements on the grid are interpolated so that it looks smooth. You can check out the source code here[0]
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Show HN: Smooth Snake Game
(aria.ai)
2 points
by
m0meni
9y ago
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1 comments
66.
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by
m0meni
9y ago
The best thing about Elm to me is how it's innovated on tooling, and has trailblazed on the super readable error messages. At the end of the day though, I don't understand the appeal. The people who really are into functional prog
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by
m0meni
9y ago
Reprocessing looks amazing, and I might give it a second try now. Thanks!
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m0meni
9y ago
I think why you'd pick Reason over OCaml boils down to whether you prefer the Reason syntax more, and perhaps that it'll have more mindshare than OCaml in the future. I think the question is similar to why you'd pick Elixir o
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by
m0meni
9y ago
I've been following ReasonML pretty closely because, to me, it looks like the most promising compile-to-js language (functional, static types, but practical), and moreover, it can really bring a whole new set of people to the OCaml eco