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lunar_mycroft
searching PlanetScale…
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31.
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by
lunar_mycroft
4mo ago
(Sorry I'm being vague, but I'm not sure I'm not sure what's public knowledge) The cap is moderately above the high subscription tiers, and managements/the executives were clearly extremely concerned about how expen
32.
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by
lunar_mycroft
4mo ago
Uber is not the only company that's putting a per-developer limit on AI spending. I know this because I work for another one (and we have a significantly lower limit). You just heard about Uber first because they're high profi
33.
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by
lunar_mycroft
5mo ago
I'm not sure I'd classify "double" as "the same ballpark", but either way C2Rust appears to just mark everything as `unsafe` (even when it's completely unnecessary), so I don't think that's a fai
34.
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by
lunar_mycroft
5mo ago
Yes and no. In theory, you could start to go through an factor out unnecessary unsafe blocks from the codebase now. In practice, writing safe rust often requires significantly different design decisions than writing in garbage collected o
35.
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by
lunar_mycroft
5mo ago
Bun has about twice the density of `unsafe` compared to deno, which does roughly the same job (wrap a c/c++ javascript engine to make a server side runtime written in rust). So not as massive a difference as the linked post's com
36.
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lunar_mycroft
5mo ago
> Comparing unsafe counts to UV makes no sense here. Agreed. The better comparison is Deno, which does roughly the same thing (wrapping a c/c++ javascript engine to create a serverside runtime). Deno was smaller, but per line of c
37.
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by
lunar_mycroft
5mo ago
First, you're very likely underestimating how much load SQLite can handle. SQLite is usually write limited, but for smallish writes it can easily handle thousands a second with very trivial optimization, and with more thought can scal
38.
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by
lunar_mycroft
5mo ago
I didn't say they did. What I said was that if the person I was replying to was correct that average Elo ratings had increased because of AI, the mechanism would have to be "AI makes lower ranked players give up" instead o
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by
lunar_mycroft
5mo ago
Two possibilities: 1. Your unit tests are exacting enough to fully specify the unit. In that case, congratulations, your unit tests are the code. They're also probably much more awkward to write, maintain, etc. Also, the compilati
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by
lunar_mycroft
5mo ago
Right, but you have to give the new players some rating, and as long as that number remains constant it will also be the mean Elo. Therefore, "new players entering the pool" can't cause a rise in mean Elo. As for lower ra
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by
lunar_mycroft
5mo ago
Elo is zero sum. Each point gained by one player is lost by another. It follows that the mean elo is always exactly equal to the initial elo assigned to new players before they play any games, and can't change over time. If the high
42.
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by
lunar_mycroft
5mo ago
> This February I tried again and used Claude to generate Rust code. I have never been more stunned in my life. It's just as good as I am, and 30x faster. No fluff, the code is verbatim just as I would have written. Having looked at
43.
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by
lunar_mycroft
5mo ago
The typical multi-user SaaS webapp doesn't have anywhere near enough users to overwhelm a single SQLite instance. Of the few that do succeed to the point where that's no longer true, a significant fraction can use techniques like
44.
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by
lunar_mycroft
5mo ago
SpaceX is "in the process" of a lot of things, not all of which pan out. So far the cases that have actually started serious construction are in Cape Canaveral, and will absolutely be necessary assuming Starship becomes operation
45.
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by
lunar_mycroft
5mo ago
Launch pads are not something you just buy on a whim to keep around just in case you need them. They're very expensive pieces of infrastructure that you only acquire when you have an actual, known need. That's how every launch p
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by
lunar_mycroft
5mo ago
> we've had say superhuman competitive programming performance for awhile Fair. Question though, is this when compared to competitive programmers, or developers in general? > extremely strong performance (super-p90-engineer) on
47.
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by
lunar_mycroft
5mo ago
Until recently, SpaceX only acquired new pads because they needed a completely new launch site (SLC-4 in Vandenberg) or needed to launch a vehicle that their existing pad(s) didn't support (Falcon Heavy for LC-39A, Starship for Pad A i
48.
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by
lunar_mycroft
5mo ago
No, this would be crushing regardless. Even if Blue Origin had dozens of rockets ready to go, they can't fly without without the pad, which will take around a year to repair (based on previous examples).
49.
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by
lunar_mycroft
5mo ago
First, to clarify my own position here: I use LLMs for code review, to help with some planning, for the occasional throwaway prototype, and as a more advanced rubber duck, but I do not let LLMs write code I care about, even with human rev
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by
lunar_mycroft
5mo ago
Worth noting that the person you're replying to is not the same as the one who said frontier models now outperform developers.
51.
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by
lunar_mycroft
5mo ago
> you’re saying we only have relative performance numbers and not absolute measures of capabilities and reliability but that’s simply not true. No, I'm saying that the claim you were making ("current models are better than some
52.
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by
lunar_mycroft
5mo ago
> Are you aware of performance trends though? You’re painting a picture that seems to ignore how things have consistently trended for many years now, even pre ChatGPT. Models have been getting better, but all that follows from that is th
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by
lunar_mycroft
5mo ago
Maybe, but that's a different claim than the one I was responding to. And also raises the question of "if the lower quality but cheaper output of frontier models is more cost effective than humans, is the even lower quality but e
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by
lunar_mycroft
5mo ago
I've seen the code they produce without extensive help from human developers, this is clearly false. Good to see the classic "yeah the models weren't good enough six months ago, but this time they actually are, promise! Pl
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by
lunar_mycroft
5mo ago
> For coding you always want to go with the best model in the category This is transparently false, because the best "model" is still competent human developers. They're just more expensive. If you're willing to use
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by
lunar_mycroft
5mo ago
You're basically positing that the real cost of a 20% headcount increase is higher and/or the productivity gain is is lower than 20%. That isn't an unreasonable claim, but it's basically rejecting the premise here. You
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by
lunar_mycroft
5mo ago
The difference between what the employer makes per employee and what they spend in compensation doesn't matter. If the increase in productivity isn't greater than the increase in cost, there isn't a reason to pay for AI over
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by
lunar_mycroft
5mo ago
That will be clamped down on by Anthropic (and other providers) for the same reason they don't offer those plans to enterprise customers already.
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by
lunar_mycroft
5mo ago
Do people commonly argue Waymo isn't subsidizing rates? Also, we do have some evidence for my position: - We know that the consumer Claude plans provide _way_ more tokens than you could get if you were paying API prices. This is a hug
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by
lunar_mycroft
5mo ago
Right, they can do it to sell enterprise plans, but they can't offer said plans to those enterprise customers indefinitely. So if your employer wants to spend $200/month on tokens, you're going to get however many tokens
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