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lucian1900
searching PlanetScale…
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280 ms
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2581.
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by
lucian1900
15y ago
It is excellent indeed, for games where the developer/publisher isn't willing to publish DRM-free. I generally go for GoG first, Steam second, then stop. I've quit bothering with physical copies a long time ago.
2582.
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by
lucian1900
15y ago
Mostly yes. Then, the fixed all the bugs that particular compiler flag exposed. Then, they compiled new repos.
2583.
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by
lucian1900
15y ago
App stores.
2584.
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by
lucian1900
15y ago
They're just being silly. Twisted has been using non-blocking IO since forever. One can easily use async IO in stackless as well.
2585.
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by
lucian1900
15y ago
There's controversy for grey areas, like what kind of aesthetic surgery is to be subsidised. Everyone gets necessary treatment, always, as is normal in a civilised country.
2586.
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by
lucian1900
15y ago
Your first two reasons, and liking hg, is why I prefer bitbucket.
2587.
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by
lucian1900
15y ago
Can't you just use branches for this? Sugar code (git.sugarlabs.org) generally gets a new branch for each major release, which can be maintained separately from master.
2588.
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by
lucian1900
15y ago
I've yet to find any significant speed difference between git and hg. Hg is slower overall, but scales just as well as git. A huge repo will still be just slightly slower in hg than in git.
2589.
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by
lucian1900
15y ago
There is plenty of usage that does not violate anything, and is very useful.