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joshwprinceton
searching PlanetScale…
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16 ms
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31.
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by
joshwprinceton
15y ago
i cant respond to your note directly, but true, a further experiment could be done to analyze how much of an effect the gamification had, but the existence of the effect is clear
32.
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by
joshwprinceton
15y ago
this is accounted for towards the end of the blog by way of insisting on the importance a real-world use case experiment and determining how people adjust to the configurations over time
33.
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by
joshwprinceton
15y ago
We have the session lengths in terms of time as well -- all the data is on git
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by
joshwprinceton
15y ago
haha of course, thanks for the active commenting on the last thread! i think that's a good example, but it seems pretty clear that your hypothesis was correct :D
35.
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by
joshwprinceton
15y ago
hey steve, first off - thanks for reading the whole way through and in such detail. i completely agree that there are more important matters in the world. the real point of the piece is at the end when i talk about the importance of evaluat
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by
joshwprinceton
15y ago
most ptz ever?
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Show HN: TheElevatorGame.com results
(joshrweinstein.com)
33 points
by
joshwprinceton
15y ago
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17 comments
38.
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Who's your most valuable Twitter follower? Find out here
(techcrunch.com)
1 points
by
joshwprinceton
15y ago
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0 comments
39.
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by
joshwprinceton
15y ago
this is AMAZING
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by
joshwprinceton
15y ago
is there a way I could have disabled that?
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by
joshwprinceton
15y ago
what is tiny tower?
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by
joshwprinceton
15y ago
The app is primarily for data collection, the next post will explain everything
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by
joshwprinceton
15y ago
Lol, genius!! Wish I saw that before I put mine up :D, not the same, but pretty funny
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by
joshwprinceton
15y ago
I just posted a quick description on this thread -- it's both a game and experiment
45.
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by
joshwprinceton
15y ago
What is this you ask? a) it is a strangely addictive game b) it is an experiment for a blog post I'll be writing on user experience design -- particularly around offline IA. Some more info here: joshrweinstein.com
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World Clicking Championship TheElevatorGame.com (and experiment)
(theelevatorgame.com)
18 points
by
joshwprinceton
15y ago
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18 comments
47.
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by
joshwprinceton
15y ago
Ooo, good point!
48.
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by
joshwprinceton
15y ago
Yup, communication I think is separate from UI (sort of in between UI and IA), it's going to be its own post entirely, I think it is incredibly, incredibly important and can only really be done after getting your hand in users' hands or rea
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by
joshwprinceton
15y ago
Thanks for the feedback and good point. I'm actually kind of torn on the importance of design. I think the sentiment is that you are competing with designs of the popular sites that people already use (e.g. NYT, Google, Facebook, etc.), but
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Turn your idea into an experience - Part 1
(joshrweinstein.com)
38 points
by
joshwprinceton
15y ago
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6 comments
51.
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joshwprinceton
15y ago
Haha -- well if the problem is in the domain of the internet, might as well go to the people in the internet world, no?
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Instead of SOPA, why didn't they just...
(joshrweinstein.com)
7 points
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joshwprinceton
15y ago
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5 comments
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How I Beat the Computer in Chess (game included)
(joshrweinstein.com)
1 points
by
joshwprinceton
15y ago
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0 comments
54.
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by
joshwprinceton
15y ago
thanks mike lol
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On Anon -- To be or to be anonymous
(joshrweinstein.com)
12 points
by
joshwprinceton
15y ago
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2 comments
56.
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by
joshwprinceton
15y ago
Good call, Z is the man
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by
joshwprinceton
15y ago
I don't think so
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by
joshwprinceton
15y ago
Agreed don -- the contract was effectively worthless in terms of 'binding nature' -- more along the lines of unprofessionalism and commitment
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by
joshwprinceton
15y ago
Major lesson learned -- getting investors and advisors doesn't get you a good CTO
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by
joshwprinceton
15y ago
All valid comments -- I think that ultimately team is the most important, followed by product, which is why I moved, and we were basically doing a reset. We had stuff without him, but I wanted to build the company around him/me rather than
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