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jonjacky
searching PlanetScale…
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jonjacky
17y ago
In their book The Practice of Programming, Kernighan and Pike explain the really important stuff in about 30 pages, chapter 2 in the book. They cover four data structures: array, list, tree and hash table, and two kinds of algorithms: sor
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jonjacky
17y ago
Steve Kilts' Advanced FPGA Design is good on tradeoffs between time and space - he works through examples where he optimizes for each. Chandra Thimmannagari's CPU Design has a chapter on Verilog with many instructive short but nontrivial ex