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johnnovak
searching PlanetScale…
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7 ms
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31.
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by
johnnovak
10y ago
Yeah, Nim is my favourite language currently! The expressivity and succinctness of Python with the speed of C, plus useful metaprogramming constructs. I recommend everyone to give it a go!
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by
johnnovak
10y ago
Sorry if you found the title condescending. In the intro section I also admit that I was ignorant about the whole gamma topic a few weeks ago. But I think it's an important topic, hence the title. Of course, 10 different people have 10
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by
johnnovak
10y ago
Thanks man, I'm a bit obsessed with these things and have spent way too much time on it. I'm glad someone notices and appreciates these details! :)
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by
johnnovak
10y ago
My bad, I'm not really using Linux. I'll update the article, thanks! :)
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by
johnnovak
10y ago
As arguably vision is the most important sensory channel in human-computer interaction, I'd say it doesn't hurt for all coders to have at least a vague understanding of gamma. I think it should be part of the "basic education
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by
johnnovak
10y ago
I'm glad you enjoyed reading the article. I completely agree on not really having a "right" way to blend gradients. For that reason I almost ended up omitting the gradient example from the article because doing it "corr
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by
johnnovak
10y ago
That's some very good info and it explains why the checkerboard pattern example looks completely off on all phones!
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johnnovak
10y ago
Ah, this line width problem with vector graphics has been bothering me for ages... Now it makes perfect sense! I suspected most fonts are designed for incorrect gamma handling, after all, designers just look at the gamme-incorrect output an
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by
johnnovak
10y ago
I didn't really miss it because the article wasn't about colour spaces, just gamma :) It was meant as an introductory article for coders who have never heard about gamma correction. For those people, knowing to convert from sRGB t
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by
johnnovak
10y ago
The world wouldn't end without computers either, or in fact, without humans, so this is a moot point... :) As I mentioned in the article, you can get away with working directly in sRGB in some cases (general image processing, non-photo
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by
johnnovak
10y ago
Your exactly right, my bad... I'll correct the article later today (and I'll also remove the word 'logarithmic' from a few places). Thanks!
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by
johnnovak
10y ago
Your display is severely miscalibrated. Do a gamma calibration first then try again, things should look very different then!
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by
johnnovak
10y ago
Yep, that bit about Photoshop is being mentioned in the description of Figure 8.
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johnnovak
10y ago
I get a similar behaviour on my Android phone. As I mentioned in the article, that example doesn't work on most phone LCD screens. Try it on a real desktop monitor!
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What every coder should know about gamma
(blog.johnnovak.net)
560 points
by
johnnovak
10y ago
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183 comments