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jheriko
searching PlanetScale…
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85 ms
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901.
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by
jheriko
13y ago
>I can't for the life of me understand this pursuit of a (fake) linear history. me too... i really enjoy history being immutable and accurate. all of the arguments i've heard for pruning history tend to boil down to ease of use
902.
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by
jheriko
13y ago
isn't this just another very special case of 'modifying history is harmful'?
903.
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by
jheriko
13y ago
that might work for a frustum like directional light source (maybe) but what about an omnidirectional point light like in the example? you can certainly walk 'outwards' from a node but then you are missing the real benefit to the
904.
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by
jheriko
13y ago
this is interesting (although this sort of effect has never mystified me) - i can't help but think how this can be optimised. the steps gone through here are things i never would have done and the final solution is about where i would
905.
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by
jheriko
13y ago
although its labelled and oft quoted as such the black book is really an optimisation manual in disguise imo. the content on graphics is virtually non-existent except for outdated information about old hardware interfaces from a time before
906.
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by
jheriko
13y ago
i forgot to mention terrible iteration time on device and lack of reasonable control over update order... both of which have conspired to waste a considerable amount of my time this morning :)
907.
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by
jheriko
13y ago
very cool. now... for a who can make the optimal AI competition... :P
908.
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by
jheriko
13y ago
the most obvious bug problem i had was with localisation (i've heard this is fixed but not updated yet) where it constantly returned en-US. this is pretty embarassing imo... it shouldn't be possible to ship in this state and when
909.
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by
jheriko
13y ago
fyi i meant to delete 'so that most of the loud opinions and'
910.
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by
jheriko
13y ago
yeah, the one time i tried to use psgl as a time saver it was a lesson in how broken, unmaintained and poorly documented it was... i'm pretty sure it would have worked at some point because the docs indicated that it had. however - wri
911.
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by
jheriko
13y ago
its not a big deal... its just that most game code is hidden and buried so that most of the loud opinions and i have to say its good to see this but i'm mildly disappointed too... DirectX --> OpenGL is one thing, but a properly cros
912.
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by
jheriko
13y ago
neat little game :)
913.
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by
jheriko
13y ago
this is disproportionate and sadly very expected... although something about playing with fire and being burned comes to mind..
914.
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by
jheriko
13y ago
Unity is great for rapid development but it is a very poor model to learn from. Riddled with terrible amateur mistakes, awful design choices and some truly embarrassing bugs. The overhead is huge and the respect for memory and performance i
915.
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by
jheriko
13y ago
i had a friend who recommended me and thats always the best way - however the only real good advice i can give is to keep trying. some of the juniors i have encountered doing their first jobs found them through agencies, former university c
916.
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by
jheriko
13y ago
it is a bit disappointing that so many developers dive into making things without making some minimum research effort into what others have done before. its a recurring theme... however i'm torn because its nice that useful software ca
917.
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by
jheriko
13y ago
> Do you basically have to learn/work on projects like this during your free time, and hope your "portfolio" gets you a job? I always thought this and i applied for my first industry job with a game demo and some tech demo
918.
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by
jheriko
13y ago
actually a lot of games still use direct lighting in the same style as Doom 3 but with an added ambient term (like Quake 4) and using shadow maps because somehow (I don't agree) the artefacts of shadow maps are considered more tolerabl
919.
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by
jheriko
13y ago
Good article. Lots of high-level generic detail :) > Dynamic shadows from toggleable lights would be projected into this buffer using a MIN blend Just wanted to quote this because as much as i love id and JC this bugged the crap out of m
920.
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by
jheriko
13y ago
actually my source is very flimsy - its a chris rock sketch i saw a few years ago. this is perfectly believable though considering the often inhuman treatment of slaves. googling this matter reveals that its popular enough to appear in the
921.
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by
jheriko
13y ago
i'm not talking about aptitude and i hope i didn't give this impression. desire to do something does not make you inherently better at it... maybe i miss your point, but 'impetus' as classically defined is nearly equival
922.
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by
jheriko
13y ago
stem is a bit wooly. i think of the construction, driving/motor and manufacturing industries as being part of STEM and that covers a significant portion of men - several of the most common modes of employment for men if not all of them
923.
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by
jheriko
13y ago
i felt i should give you an answer after you took the time to reply with interesting examples :)
924.
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by
jheriko
13y ago
thanks. i am not exactly trying to be an ass. it may be surprising but the lack of tact is intentional (and more muted than i feel i should feel free to use without lashback). > I think it's better to assume that two groups of peopl
925.
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by
jheriko
13y ago
ok. so get ready to hate me but i think that none of these things are real 'problems' and that there are reasons: > African Americans are 12% of the population but today make up over 65% of the NFL. During slavery African Amerc
926.
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by
jheriko
13y ago
> But you have to exclude the possibility that the difference is caused (primarily) by cultural factors. fine, if we are going to have a very serious discussion on this... (i'm always mildly flabbergasted this isn't common sen
927.
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by
jheriko
13y ago
i strongly disagree. see the stuff i linked and research the subject. there is plenty of research showing that tech/social biases are measurable from the earliest possible ages. there are certainly lots of opinions that this is not tru
928.
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by
jheriko
13y ago
i'm not ashamed to speak my opinion, nor associate it with my name. i don't think i'm making especially ridiculous or unbackable claims... it shouldn't be offensive to women imo. i am not offended by the many opportuniti
929.
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by
jheriko
13y ago
wait.... really? am i the only one who sees this? http://imgur.com/apYhmRw glancability? that l is an embarassment. sorry, but the idea that this a well designed font is to me - a joke. and i am not particularly an expert.
930.
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by
jheriko
13y ago
is data not good enough? i don't really care to speculate on the cause - that can be debated. there are plenty of differences in brain physiology and development between sexes though. its a much weaker hypothesis to assume that there i
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