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jbk
searching PlanetScale…
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46 ms
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601.
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by
jbk
12y ago
> When will we be able to hear more about it, if not already? Well, it depends if I manage to find the funding for it :)
602.
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by
jbk
12y ago
Most of the work is far far from video codecs and internal. We have lots of work to do. You are welcome to join.
603.
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by
jbk
12y ago
lack of resources? We're volunteers with no money...
604.
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by
jbk
12y ago
As usual, we never enable updates for .0 releases, because there are always important regressions that we need to fix first, before sending them to everyone.
605.
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by
jbk
12y ago
For mov, I don't think you can change it. But for raw h264, yes, it should be doable.
606.
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by
jbk
12y ago
If you know a bit about Obj-C, yes, it's quite simple.
607.
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by
jbk
12y ago
Unfortunately, you need to complain to Microsoft that is blacklisting all the current APIs for hardware acceleration. If Microsoft was less blocking, you would have hardware decoding since a long time.
608.
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by
jbk
12y ago
> Are you doing any DPI change hackery? No, it's just the beta version. You need to be in the G+ community.
609.
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by
jbk
12y ago
Partly. But it will be in the mobile versions in March
610.
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by
jbk
12y ago
Well, it's mostly because we are waaaaay more organised and focused than before and we're focusing on the mobile for now... But it will change later this year or early next.
611.
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by
jbk
12y ago
It's a temporary issue and we're having issues to fix it. But we're working on it :)
612.
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by
jbk
12y ago
I'm in Paris, and I think there are clever ways to create new business around video consumption (B2C and B2B) because there is so much frustration around watching experiences... But I can go in more details IRL.
613.
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by
jbk
12y ago
While this used to be true, it's not anymore. We have a good SSA rendering platform, we support HLSL shaders since this release and we have good up and down scalers...
614.
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by
jbk
12y ago
We're not yet there, but soon it will be flawless.
615.
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by
jbk
12y ago
Actually I did that years ago with a friend. It's easy to revive.
616.
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by
jbk
12y ago
Will fix tonight
617.
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by
jbk
12y ago
Because it's the test version of the new app. You need to go to the G+ page to get it. General release will happen soon, maybe during the weekend.
618.
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by
jbk
12y ago
VLC iOS 2.5.0 is in beta, subscribe to it!
619.
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by
jbk
12y ago
It means you never need to rotate your head to watch a movie, because the gyroscopic info are read and used.
620.
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by
jbk
12y ago
TS/h264/mpga or HLS ;)
621.
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by
jbk
12y ago
Yes. We've been working on ChromeCast, and many other features for 3.0.0. It's been merged since a long time, but is not completely usable, therefore not released.
622.
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by
jbk
12y ago
Totally untrue. Everything is released and usable. This is the point of this release. Hardware decoding is getting finished now, while we still don't have it on iOS.
623.
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by
jbk
12y ago
Money is used for buying hardware, going to conferences, codec bounties and organizing a big multimedia conference. But if you have one million or two, I got great ideas :D
624.
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by
jbk
12y ago
Yes. Video acceleration, rotation, less performance wasted, and mostly a better libVLC (used by the mobile port, not the desktop).
625.
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by
jbk
12y ago
Yes, and it's properly fixed, so it won't break again.
626.
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by
jbk
12y ago
When Apple CDN is fixed, you'll find it here: http://itunes.apple.com/app/vlc-ios/id650377962
627.
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by
jbk
12y ago
Vertical Video Syndrom
628.
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by
jbk
12y ago
Oops, I'm on it.
629.
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by
jbk
12y ago
This release improves a lot the support of Blu Ray Menus. It's the first version with BD-Java activated, so please try it :)
630.
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by
jbk
12y ago
A bit, but not enough. It's going to be fixed in 3.0.0, I think.
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