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jamesu
searching PlanetScale…
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31.
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jamesu
2y ago
It's nice to see support for vulkan in qemu actually getting somewhere, being able to run modern accelerated workloads inside a vm (without dealing with sr-iov) is pretty cool and definitely has some use cases.
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jamesu
2y ago
One thing I noticed is during UK Daytime TV is there are a comical amount of funeral and life insurance ads, it's incredibly depressing.
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jamesu
2y ago
Generally you want to avoid wasting too much memory on a GPU, even today. That large text box texture also has to go over the PCI bus which can cause stalls depending on when its uploaded and if the GPU ends up having to evict resources. If
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jamesu
2y ago
One issue I have with a lot of the N100 systems is there seems to be a lot of variants from different manufacturers, slightly different form factors, etc. The PI may be worse but at least you have a pretty good idea what you are actually ge
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jamesu
2y ago
In my case I'm porting an earlier variant of the Torque Game Engine, so making it work with WebRTC would really come in handy!
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jamesu
2y ago
I'm half-way porting another turn of the century game engine to emscripten but I'm a little stuck on the networking so it's pretty cool being able to have practical examples to reference.
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jamesu
2y ago
My biggest problem with WebGPU is the documentation, especially if you delve into the native or emscripten variants. Not even fancy AI tools will save you - in fact in a lot of cases they make it worse as they often suggest solutions based
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jamesu
2y ago
Great to see more projects actually battle testing WebGPU. I've been working on porting an existing engine to WebGPU and personally I think it's one of the worst GPU APIs I have had the pleasure of working with. Perhaps if we see
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jamesu
2y ago
Writing an engine from scratch is debatably more complicated since you need to do a lot of guesswork around what capabilities you actually need and how badly the artists and gameplay programmers will break everything - assuming your not doi
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jamesu
2y ago
The groups far more likely at risk from being attacked by big cats roaming the countryside would be ramblers and dog walkers, especially older folk.
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jamesu
2y ago
It amazes me how much terry latched onto that idea, even binding the "god says" functionality to the F7 key in TempleOS. Sometimes I wonder how he would have reacted to ChatGPT and LLMs.
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jamesu
3y ago
Similarly there is this: https://github.com/ToNi3141/Rasterix Would be neat if someone made an FPGA GPU which had a shader pipeline honestly.
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jamesu
3y ago
I've seen a lot of fancy full realistic 3d simulation games this past decade, but they can't hold a candle to a well thought out 2d simulation with solid controls.
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jamesu
3y ago
I had a pretty bad concussion when I was very young and I still remember how distorted my short term memory was right afterwards and to a lesser extent weeks after. Couldn't imagine trying to be active nowadays under those circumstance
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jamesu
3y ago
Torque was pretty instrumental in kick-starting my career. Glad it's still being maintained to this day (despite it arguably getting steamrolled by unity and mismanagement).
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jamesu
3y ago
Current woodpecker CI has a windows agent, feels like it has become better rounded as of late.
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jamesu
3y ago
Long-term I think the real problem for artists will be corporations generating their own high quality targeted datasets from a cheap labor pool, completely outcompeting them by a landslide.
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jamesu
3y ago
Speaking of networking issues, one big problem I ran into was running out of memory for network devices when using a nested setup (requiring a system restart to fix). Would have been a great lxc alternative otherwise.
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jamesu
3y ago
From recent experience I'd say it's the sort of tech that starts off simple enough with the right distribution, but then gets more complicated the deeper down you dive. Probably the most hard thing I found was wrapping my head aro
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jamesu
3y ago
Feels like there has been a noticeable shift globally these past few years in favor of burdening websites to protect kids online. Makes me wonder: has the internet really gotten worse, or is something else going on here?
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jamesu
3y ago
It was more business logic issues relating to conditional logic which needed to factor in a lot of edge cases. I don't think strong typing would have helped much in this case.
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jamesu
3y ago
I bumped into so many corner case and dumb bugs on a recent python project that I'm even more of a unit testing enthusiast than before. Past a certain level of complexity they are definitely a net benefit.
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jamesu
3y ago
Onedev has pretty good features built-in. They even seem to have a paid option now too which adds some additional features, though I wonder what the division between paid and unpaid features will look like as the project ages. To be fair th
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jamesu
3y ago
I stayed away from jenkins for a long while because of its bad reputation, but after diving into it for a recent project I was surprisingly impressed how easy it was to set everything up (with the docker image at least), and it seemed that
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jamesu
3y ago
One time I submitted a patch to implement a feature in an Open Source project, it got completely ignored for 6 months until someone else implemented the same feature which the project went with. Felt a little frustrating, but I've lear
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jamesu
3y ago
Considering the popularity of NSFW roleplaying AI character prompts, I'm not surprised at this kind of development.
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jamesu
3y ago
In my experience, short-term pay for contracting is great. Long-term you start to run into problems because clients come and go, you always need to be on your feet looking for a new set of leads. Sometimes you have a bad project which sets
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jamesu
3y ago
Darling is a pretty impressive project. I checked it out a few years ago and was able to get an old 32bit osx program running on linux, which was pretty cool to say the last. The amount of work that goes into stubbing and reimplementing all
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jamesu
3y ago
The funny thing about Among us is it didn't really blow up until 2 years after it was released. Talk about a lucky break!
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jamesu
3y ago
I was quite shocked when a potential lead revealed to me that one of their recent games barely made $1k in sales and they were deep in the red. I feel the market is REALLY tough for indies at the moment. For every remotely successful indie
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