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imacomputer2
searching PlanetScale…
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31.
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by
imacomputer2
12y ago
That's a good point. I've never compared the battery usage. But you don't have to make everything 3D (I think). I think you can use WebGL in a 2D context and the battery impact is probably less significant. Mostly, I just wan
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by
imacomputer2
12y ago
This is great news! I've been disappointed with the slow adoption of webgl in mobile webviews. This will make it easier to create mobile HTML5 apps with animations that look as good as native apps.