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ido
searching PlanetScale…
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31 ms
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361.
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ido
3y ago
Appliances etc are not part of the building cost (at least not here - in Germany you buy a home and then you buy appliances). The cost of the home without appliances is also much higher. And it’s not just compared to the 50s, it’s also comp
362.
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ido
3y ago
> the lack of tooling and resources did not allow for these concepts to flourish back then. Alternative take - game design also improved a lot in the last 30-40 years. You could have made these games in 1990, but you would have had to
363.
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ido
3y ago
I think “never” is an exaggeration (sort of his writing style), but all those centuries/millennia of person years invested in Unity really did result in a lot of built-in functionality that Godot understandably will take a while to imp
364.
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ido
3y ago
Sometimes you can’t! If your business is making PC games you probably can’t avoid depending on valve. I’d you’re making mobile games iPhone is often the much more profitable platform than android and so without Apple you’ll go out of busine
365.
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ido
3y ago
> I mean come on - the upsides: we "merged cultures", "our app lives on", "careers have bloomed" versus downsides "we quit", and "we don't think we actually delivered what we wanted to&qu
366.
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ido
3y ago
I think I'd get a lot less than 25-30% coding time while managing 8-10 people (and also depending on what you're doing while "supervising", if there's a dedicated project/product manager in addition to you, how
367.
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ido
3y ago
And mostly on how many reports you have.
368.
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ido
3y ago
Am I missing something or did you reply to the wrong thread?
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ido
3y ago
To save anyone the googling that’s a Romanian computer. Until the point you posted the prompt in Romanian I assumed you grew up in East Germany!
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ido
3y ago
If you don’t mind asking - what is the order of magnitude for your perception of “high $ gig”? I’m asking because I’ve seen wildly different opinions on what people consider highly-paid (from $100k+ to $1.5M)
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ido
3y ago
As someone whose done a lot of hiring (at several companies), senior devs with a lot of (applicable) experience can always find work even if they’re “old” (40/50/60+). But career changers will have a rough time - e.g. I remember a
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ido
3y ago
with that i agree, the video was just a funny video and not meant to be taken as a documentary.
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ido
3y ago
There was probably a lot of slack at twitter, but as an outsider it's incredibly hard to correctly identify who is the slack and who is doing real work (and a lot of people are somewhat in-between) in such a short amount of time. Musk
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ido
3y ago
Every Indian colleague I had here (Berlin) was a ruthlessly ambitious workaholic (sometimes a reform workaholic that realised they shouldn’t work that hard or they’d burn out), quite often very competent and always very driven. Just as anot
375.
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ido
3y ago
There are a lot of b2c business models aside from ads (e.g. actually selling/charging money from customers)
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ido
3y ago
It's 10-100x above my goals/hopes/dreams but i still found the kernel of the argument interesting/applicable despite the difference in scale: " From an entrepreneur’s standpoint, it’s easy to become engrossed in the
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ido
3y ago
And yet the fanciest apartments are the fancy apartments of the 1920s and earlier
378.
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ido
3y ago
If you wish to complain about migrants you can say so explicitly, as the dog whistle is entirely transparent anyway.
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ido
3y ago
In San Francisco? Build taller apartment buildings.
380.
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ido
3y ago
Why women specifically? Or did you mean humans?
381.
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ido
3y ago
During our visits to England, in both Nottinghamshire and Sussex we had great (albeit not very varied, healthy or interesting) local cuisine. I was actually surprised, as I was aware of the stereotype that English food is terrible!
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ido
3y ago
But the actual article above is not at all like that? In fact it says the opposite (that the US isn't good at something).
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ido
3y ago
Now try to learn another foreign language as an adult and report back on how easy it hard that was :)
384.
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ido
3y ago
The article predates even the commodore 64. I'd say it was a fair observation in 1981.
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ido
3y ago
IG:TM is a controversial choice! It is generally considered very cherry-picked and sets an unrealistic view of the indie game market. It's a fun, feel-good movie no doubt, but I wouldn't recommend treating it as anything more than
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ido
3y ago
I was confused by the 2nd rant using metric and imperial randomly (e.g. describing distance in feet but speed in km/h and temperature in c).
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ido
3y ago
Signal?
388.
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ido
3y ago
EU's war on personal transportation continues. Very ineffective war unfortunately, as here in Germany they still seem to invest more in road building than in bike and rail extension (e.g. the A100 extension in Berlin - buildi
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ido
3y ago
It is a ton easier to make a game in unity than in these (having done both multiple times). And a lot easier to get artists and designers to work inside unity than with three.js.
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ido
3y ago
So why are online gov services still so much better in the uk then in Germany?
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