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hypendev
searching PlanetScale…
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7 ms
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61.
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by
hypendev
5mo ago
I was pissed off at the same thing today. I tried ticking every part - not working. Then I tried just the core. Not working. It took me 5 captchas until I got to one that had different images. Terrible experience. Most of the time I just cl
62.
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by
hypendev
5mo ago
Is this maybe in Hamburg? :) Back in the heyday, I used to work in a startup devoted to the cinema world, where with one app you could buy tickets for all cinemas - even those that did not "officially" support it. Among them were
63.
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by
hypendev
5mo ago
Most companies don't do that much of a regular demo to customers anyways - turns out most customers aren't even interested for the first 30-50% of the project, then they become mildly amused, until the final 80% - that's they
64.
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by
hypendev
5mo ago
We never left waterfall in the end. Working with and for dozens, collaborating with probably a hundred software companies in different scales, every single one said: We do agile Guess what? Every single one of them was doing waterfall. Thei
65.
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by
hypendev
5mo ago
Sorry if it sounded like that, not trying to have a flame war, just trying to understand which part we don't _understand_, as it seems silly to me. Yeah, we cannot predict with 100% accuracy the results of a model, not mentally, as to
66.
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by
hypendev
5mo ago
We do understand tho, it is exactly what they were made for. If you train it on a dataset of Othello games, or a dataset including these, you are basically creating a map of all possible moves and states that have ever happened, odds of tra
67.
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by
hypendev
5mo ago
A joke says that its because once you get it, you lose the ability to explain it like a normal person :) And another joke says the best way to explain a monad tutorial is to write another one, so sorry for this. Just think of it as a box. I
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by
hypendev
5mo ago
Not sure if we read the same post, as I cannot agree with this claim, especially under this post that exactly goes into details of what happened. >LLM is a sorcery tech that we don't understand at all We do, and I'm sure that p
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by
hypendev
6mo ago
I have a similar story, but I was playing on the beach. There was a mound right next to it and I would love to play there, and the mound had some funny stones. One of them was square with something painted on it, I was fascinated by romans
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by
hypendev
6mo ago
I am building Hypen, a UI framework that enables you to stream native UI to any platform (Android, iOS, Web, Desktop soon) from the server. It supports languages like Rust, TS, Kotlin, Swift and Go for the backend. Comes with things like re
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by
hypendev
6mo ago
Don't know when was the last time I had so much fun with chess. Quite intuitive, clicked on the first click. Would enjoy so much if there were more of these, feels like an obligation-free chess puzzle.
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by
hypendev
6mo ago
Depends - in the pure technical "implementation" level, only limits I've found are the ones with outdated knowledge - libraries, platforms, availability of some things. But one big limit is the DX. Their choice of DX is usual