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herbstein
searching PlanetScale…
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38 ms
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301.
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by
herbstein
9y ago
It's still very early days, but Bitwise is interesting ( https://github.com/pervognsen/bitwise ) There's also Handmade Hero ( https://handmadehero.org/ ) The Raytracing books by Peter Shirley are
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by
herbstein
9y ago
Very well said. Really like the way you framed it.
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Bitwise: Educational project in systems programming and hardware design
(github.com)
2 points
by
herbstein
9y ago
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0 comments
304.
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by
herbstein
9y ago
I think most people that have done a CS degree would at least know the word. My cs101 class talked about asymptotic notation.
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by
herbstein
9y ago
I really enjoy this kind of post. It's short, simple and something most people could figure out by looking at the problem. Even then, it's still something that makes you go 'huh, how would you do that?'. Until the intu
306.
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by
herbstein
10y ago
Isaac Arthur has a very interesting video that touches on that specific topic, but with a space exploration angle. https://www.youtube.com/watch?v=k7fLNvpl0c8
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by
herbstein
10y ago
Those are so good! Highly recommended.
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Gcmc – G-Code Meta Compiler
(vagrearg.org)
2 points
by
herbstein
10y ago
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0 comments
309.
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by
herbstein
10y ago
Full disclosure: I didn't make this, but a friend of mine did. I found it to be a very clean and useable syntax, and some of you might find it useful.
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Show HN: Gcmc – G-Code Meta Compiler
(vagrearg.org)
2 points
by
herbstein
10y ago
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2 comments
311.
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by
herbstein
10y ago
Look into the tuples added in this C# release too ;)
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by
herbstein
10y ago
Uhm, no? He's talking about a constant speed of 1 LY/s, and not an acceleration.
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by
herbstein
10y ago
You have no idea how scary traveling at near-lightspeed actually is. Isaac Arthur has a great video covering it. https://www.youtube.com/watch?v=s6BQSgidbmc
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by
herbstein
10y ago
I'm a younger Al-fan but I've always loved the Angry White Boy Polka. https://www.youtube.com/watch?v=xY-oili63QQ
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by
herbstein
10y ago
I don't like that this book is posted. Sure, it shows you an actual renderer. But it doesn't show you how to incrementally build said renderer. That is probably what a lot of people are looking for. Peter Shirley has written three
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by
herbstein
10y ago
Thank you for the tutorial. I've scoured the Internet for lighter introductions to interpreter development, and yours is the only one that's worthwhile. Great job!
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by
herbstein
10y ago
I have a question about this book. How are you supposed to follow along with it? Peter Shirley's book encourages the reader to program the renderer along with the explanations. It doesn't seem like that is possible with PBRT, but