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searching PlanetScale…
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11 ms
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61.
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by
hegemonicon
17y ago
The margins on netbooks are currently so small that they're essentially a commodity, and apple has never been a commodity company. Netbooks are clearly popular, so it seems unlikely that apple simply isn't interested in the market. The ques
62.
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by
hegemonicon
17y ago
Add in the word 'tweet' and 'retweet' and you're sitting at around 3% of all tweets (give or take). For reference, this is about 5-10 times higher than any other common term I checked (facebook, google, internet, car, obama, etc.) For futhe
63.
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by
hegemonicon
17y ago
A good post on how this fits in with the War on Drugs can be found here: http://blog.foreignpolicy.com/posts/2009/10/19/is_obama_wind...
64.
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by
hegemonicon
17y ago
Learning through trial and error is so damn useful because that's how our brain is designed to learn. Whenever we make a prediction, dopamine neurons in our brain start to fire, triggering a feeling of expectation. If we predict right, we g
65.
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by
hegemonicon
17y ago
It's worth pointing out that we don't know how much of a success this is without being able to compare it to how much they would have made in the same period of time without the promotion - ie: what were the average weekly sales of the game
66.
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by
hegemonicon
17y ago
This is a huge step forward if true - as far as I know, how a complex molecule like DNA initially evolved has been one of the great unanswered questions in biology for quite some time.
67.
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by
hegemonicon
17y ago
The only reason that things like company loyalty and morale and doing meaningful work seem like life-threatening problems is because ACTUAL life-threatening problems - food, shelter, safety - have largely been solved [1]. So perhaps the sol
68.
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by
hegemonicon
17y ago
I wonder if it's related to the following phenomena: An antique seller has a a shop downtown. A second antique shop next door, and his business drops. Then a third antique shop opens across the street, the neighboorhood becomes 'the antiqu
69.
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by
hegemonicon
17y ago
I haven't read it, but the anchor effect seems a more specific instance of anchoring bias. Essentially when forming a an opinion/solving a problem, we do it by taking an initial value and then modifying it up or down as we see fit. This ini
70.
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by
hegemonicon
17y ago
What has been created here is a new kind of API, one the result of a lifetime of experience, and one that will no doubt influence the way you think about programming for years to come. How fortunate you all must feel to use this API, and to
71.
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by
hegemonicon
17y ago
Apparently on the US side, the SAC commander would receive a phone call that a nuclear attack was under way, and he would be given 2-3 minutes to decide if the warning was valid (all warnings turned out to be false in hindsight, obviously).
72.
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by
hegemonicon
17y ago
Years of experience gives you much better information to work with, but you're still using your same old thought processes to...process it. You can offset a lower intelligence with better information, but only to a point.
73.
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by
hegemonicon
17y ago
You have to love a comic that stars Kurt Godel as the villain...
74.
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by
hegemonicon
17y ago
Unlucky people tend to be more focused on whatever they happen to be doing because they're worried about making a mistake. But there's quite a bit of evidence that this sort of conscious, focused thought uses up so many mental resources tha
75.
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by
hegemonicon
17y ago
The best writing advice I've ever heard can be summed up more or less by the following: Just do it. Don't worry about creating that perfect sentence or finding that word that perfectly expresses what you're feeling or setting up the perfect
76.
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by
hegemonicon
17y ago
Relying on 'personal moral codes' without the help of math is a good way to form completely incoherent judgements. I wonder what sort of personal moral code you have that favors the death of five over the death of one. Saying its a 'moral'
77.
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by
hegemonicon
17y ago
You paint a plausible scenario. But the ticket price isn't all going to the theater owner. Most of it goes to the studio (theaters make most of their money off of concessions as I understand it). Since different studios are competing with e
78.
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by
hegemonicon
17y ago
If that's true, then an overflow movie could gain a great advantage over the other overflow movies by lowering its ticket prices.
79.
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by
hegemonicon
17y ago
Exactly - it costs the same amount whether the theater is full or there is one person in it. Therefore if the theater is empty, they should be charging LESS to get more people inside it, since the marginal cost of each additional viewer is
80.
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by
hegemonicon
17y ago
Practice. Something I've discovered is that the more I let my mind and my mouse wander away from what I'm supposed to be working on (ie: right now), the harder it is to maintain focus. I suspect this has to do with the reward circuitry in m
81.
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by
hegemonicon
17y ago
Marcus Aurelius - relentless in his quest for self perfection even while ruling one of the most powerful empires in the world.
82.
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by
hegemonicon
17y ago
No suggestions other than I think it's a great idea.
83.
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by
hegemonicon
17y ago
Failure is more than ok - it's essential. There is literally no other way to learn how to do something than trial and error. What's important to remember is that even though it's important, failure still has a cost - be it in lost money,
84.
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hegemonicon
17y ago
If I had to guess I would say that "Super Achievers" are people so excited to work on something that they constantly feel frustrated when they're not getting it done. To fight this, they probably tweak and adjust their habits until they fin
85.
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by
hegemonicon
17y ago
Not shown: other 100,000 computer geeks making $0 from their online games.
86.
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by
hegemonicon
17y ago
This is one of the worst things I've read in recent memory. Nerds rising at the expense of artists? Plotting a world where writers and musicians are at the mercy of mathematicians? Even the most cursory examination of this piece shows that
87.
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by
hegemonicon
17y ago
He makes a good point - sometimes it's that last little bit of skill that makes the difference between a success and a failure. When you completely master something, the whole game can change. The problem is that it's insanely hard to compl
88.
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by
hegemonicon
17y ago
EURISKO is a development in the last 30 years (though just barely). http://en.wikipedia.org/wiki/Eurisko
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by
hegemonicon
17y ago
There's nothing particularly magical about emotion - it's just a low level computation by our subconscious that we don't have conscious access to. Happiness, anger, fear, etc are all responses to the environment we evolved because they prod
90.
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by
hegemonicon
17y ago
The problem with AI development seems to be the assumption that it's going to be a useful business tool. This is sort of like assuming that an artificial organism created in the lab will make a good secretary.
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