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hdragomir
searching PlanetScale…
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61.
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by
hdragomir
14y ago
I don't think this is meant to replace the WiFi. Merely provide some steady internet connection outside the conference.
62.
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hdragomir
14y ago
Nah, just the low market share. And personal gripe.
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hdragomir
14y ago
A fraction of what AppStore revenue is -- even though they have more market share. :-(
64.
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by
hdragomir
14y ago
Please don't get me started on Android. :-) And as mentioned in a previous comment, this is mostly about Mobile HTML5. I am also keeping my fingers crossed for iOS6! I work on Pocket Island, at wooga.
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hdragomir
14y ago
> Maybe your article should be titled "Writing games in HTML5 for Mobile Devices is not ready". I strongly agree with that! I feel like it's not been made clear enough. I work on Pocket Island, at wooga.
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hdragomir
14y ago
We did use offline caching aggressively when we launched with Facebook. Most of that logic has been removed, though, when we went the PhoneGap route. Also, https://speakerdeck.com/u/jaffathecake/p/application-cache-d... I work on Pocket I
67.
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hdragomir
14y ago
You are right. The slides are very vague, I know -- and I'm working on that. I do talk a lot about loading assets and logic and how hard it is to actually get stuff across in a nice way. I never say go pure javascript. What I say is that yo
68.
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hdragomir
14y ago
Then, in the spirit of your last comment, for making pretty games on mobile devices, stick to native for now. I work on Pocket Island, at wooga.
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hdragomir
14y ago
The problem was getting fresh content (missions, better assets, what have you) to the user. If you go with long autonomy, you get a fairly static game which you can update in big jumps. If you go with fast updates, you sometimes delay the s
70.
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by
hdragomir
14y ago
This is also a big problem we have encountered, and I've even summed up most of the workarounds and hacks you have to employ to gain speed. https://speakerdeck.com/u/hdragomir/p/fast-mobile-uis It's still a long way to go from there, thou
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hdragomir
14y ago
wooga chose to focus on iOS because of the less fragmentation. I work on Pocket Island, at wooga.
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What Are You Paid To Do?
(horia.me)
1 points
by
hdragomir
14y ago
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0 comments
73.
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CSS Animations and Timing Functions
(horia.me)
1 points
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hdragomir
14y ago
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0 comments
74.
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How do you resume your workstation?
2 points
by
hdragomir
14y ago
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4 comments
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hdragomir
15y ago
the thing that stuck out was their request to access email, not just contacts. That was a bit odd so I didn't grant access.
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hdragomir
15y ago
dare I say Adobe Air? I does exist...
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hdragomir
15y ago
Pretty much all I say applies to iOS and Android. It's just that Android has a lot of other hidden "gems"
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hdragomir
15y ago
I thought I'd share my learnings that I presented at Berlin.js yesterday with everybody
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Fast Mobile UIs: You're an Edge Case
(horia.me)
7 points
by
hdragomir
15y ago
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3 comments
80.
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A Polite Response to "Our Pointless Pursuit of Semantic Value"
(horia.me)
1 points
by
hdragomir
15y ago
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0 comments
81.
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hdragomir
15y ago
I've played with it today and the joy I admittedly feel was quite similar to what I felt when coding LISP. However, I only coded LISP in academia and would not feel comfortable at all using it in a live environment. For now, I see DART as a
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hdragomir
15y ago
Just wow!
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Javascript onfullscreen event with jQuery
(labs.hdragomir.com)
1 points
by
hdragomir
16y ago
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0 comments
84.
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hdragomir
16y ago
I remember my days as a CS student. The single most mind-opening course I took was functional programming, where I learned LISP and Prolog. That knowledge today is crucial as it deeply changed my mindset when tackling most any problem.
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hdragomir
16y ago
I'm the other kind. I rarely ask questions, and when I do, I end up giving the best answer anyway. But you should not be afraid to answer questions.
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hdragomir
16y ago
It depends. I'm sure the people building YouTube thought it was a pretty dumb and costly idea. You could tell your client you don't think their project would take off, but you never know unless and until you try. Also, why not give some gui
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hdragomir
16y ago
Nope. Our failovers are on self hosted servers, where the core of each app lives anyway.
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hdragomir
16y ago
So long as you DO refactor when you're done. I sometimes write a mess, too -- especially with CSS -- but in the end it's all clean and wrinkle free.
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hdragomir
16y ago
And music's not the only industry. I'm from Romania, and we're literally begging Apple and Microsoft to take our money. To no avail. As for the buying the CD and torrenting the MP3`s in the meanwhile, I do the same thing and the CD just end
90.
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by
hdragomir
16y ago
Bingo!
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