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haydenlee
searching PlanetScale…
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31.
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by
haydenlee
9y ago
Yes, it is the case, the digital nomad scene is illegal in most (all?) countries. The plus side is nobody knows what you're doing and typically you don't have any money going through Thai bank accounts. There have even been rare e
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haydenlee
9y ago
I found this incredibly obvious given your context.
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by
haydenlee
9y ago
So we should regulate AI to slow advancements and let other countries take the lead? Would you rather be taken over by China's general AI or the USA's?
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by
haydenlee
9y ago
How do you optimize happiness for all people?
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by
haydenlee
9y ago
Appreciate the detailed write-up.
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Ask HN: Have you regretted making something open-source?
352 points
by
haydenlee
9y ago
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214 comments
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by
haydenlee
9y ago
Any reason why they wouldn't have mentioned the lawsuit in their press release if it was a big issue for them?
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by
haydenlee
9y ago
Facebook has been around the corner for much longer than this round of fund raising.
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haydenlee
9y ago
I believe it was an additional $500k of funding to renew, which is a notable difference.
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GoogleVR Blocks: Easily Create 3D Objects in VR
(blog.google)
4 points
by
haydenlee
9y ago
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0 comments
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by
haydenlee
9y ago
Creator here. Happy to answer any questions.
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by
haydenlee
9y ago
Oh F1 as in cars. I clicked thinking F1 Student Visa.
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Show HN: Unity3D unassigned reference warnings at compile time
(github.com)
2 points
by
haydenlee
9y ago
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0 comments
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by
haydenlee
9y ago
Most people I speak to find the Oculus Rift much more comfortable and the addition of built-in headphones is amazing. I still haven't figured out how to put my headphones on while putting on the Vive. The FoV is pretty good on the Ocul
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by
haydenlee
9y ago
Almost every company I mentioned is already making money.
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by
haydenlee
9y ago
Going back to 2D games like CS:Go after playing Onward is such a let-down personally. I'd choose Onward over them any day of the week. The adrenaline you get when bullets are actually flying over your head continues to blow me away. To
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by
haydenlee
9y ago
Appreciate the comment. Here's my thoughts: 1. I think if you looked at the time and money spent in mobile headsets vs heavyweight systems it would tell a different story than sales figures. Better to make a few people love you then lo
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by
haydenlee
9y ago
Here's an example of using your laptop camera and html to see what building AR is like: https://github.com/jeromeetienne/AR.js
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by
haydenlee
9y ago
Not just different headsets but even different content on the best headsets (as will always be the case until we figure out how to zap your vestibular system in an accurate and safe way).
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by
haydenlee
9y ago
Bit of a cringey statement to say "bigger than the internet" considering almost every AR/VR application will rely heavily on the internet. I think the spirit of his statement was that it'll be bigger than the Web.
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by
haydenlee
9y ago
immersive concerts - TheWaveVR [0] reinvented museums - TiltBrush [1] court-side sporting events - NextVR [2] Not to mention architecture [3], communication [4], collaboration [5], medicine [6], 3d modeling [7], game development [8], film [
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by
haydenlee
9y ago
What have you tried?
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by
haydenlee
9y ago
As a professional VR developer I'm unaware of this crisis. There's also about as many headsets sold as people thought there would be (and way more GearVR's than expected). I haven't gotten sick from a VR experience (that
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by
haydenlee
9y ago
Check out the Samsung Gear VR and Google Daydream if you have a compatible smartphone. If you don't you can use Google Cardboard (I believe even with iOS). From a development standpoint the main difference between mobile headsets and P
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by
haydenlee
10y ago
> Do we really want to create monster human species. 1. Many humans today are already "monsters" compared to what was considered normal a few hundred years ago. You could spin a simple hip replacement or bone marrow transfer as
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by
haydenlee
10y ago
These ideas aren't mutually exclusive.
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by
haydenlee
10y ago
Author of the article and of the Networked-Aframe library here. Would love to hear about any issues you run into and happy to help solve any problems.
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How to write your first multi-user VR experience (on the web)
(github.com)
2 points
by
haydenlee
10y ago
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1 comments
59.
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by
haydenlee
10y ago
Happy to chat more. Twitter is probably the best place: @haydenlee37, or find my email on my website: haydenlee.io. Next steps: finishing a few basic requirements (master client, scene objects that are defined in the HTML and are always own
60.
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by
haydenlee
10y ago
It's using EasyRTC to handle WebRTC. I found it a delight to work with. The live examples are running with TURN server hosted by Xirsys. I did catch that article last week. If I remember correctly it boiled down to a lack of good suppo
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