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hacoo
searching PlanetScale…
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8 ms
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61.
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by
hacoo
7y ago
I work on full-3D simulations (using a game engine) for an autonomous car company. I can't speak for every AV company, but in my experience, simulators are used far more for testing than 'training'. The appeal of using a 3D g
62.
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by
hacoo
7y ago
I'm really glad to see the attention Godot has been receiving lately. I haven't used it professionally, but it seems like a pleasure to work with.
63.
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by
hacoo
8y ago
A jet would not be able to fly slow enough, or turn tightly enough, to track a drone. A helicopter might be able to do it, but even then, getting rid of the drone safely would be very difficult...
64.
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by
hacoo
9y ago
According to a Kickstarter update from Nightdive, EDMS was the physics system, written by Seamus Blackley. It stands for 'Emetic Dynamics Modeling System'... Possibly a reference to the way discarded items would go flying out the
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by
hacoo
9y ago
Relevant paper (attacks facial recognition, but same concept): https://www.cs.cmu.edu/~sbhagava/papers/face-rec-ccs16.pdf
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by
hacoo
9y ago
cool! I'll have to try this out :)
67.
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by
hacoo
10y ago
Titanfall 2 would be the obvious choice here :)
68.
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by
hacoo
10y ago
That's exactly how it would be used. Game programming involves a pretty enormous amount of geometry and vector arithmetic, so it's a domain where being able to write s*(u+v) is an advantage over scaleVec(s, addVec(u, v)). Same log
69.
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by
hacoo
10y ago
"Unpack test.tar.gz without man pages or google" Ha, guess I'm not the only one :)