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gren
searching PlanetScale…
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16 ms
·
121.
▲
by
gren
15y ago
Mmh sorry for that, that's strange I thought Youtube has HTML5 video support - moreover i've encoded my video in WebM format.
122.
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30 minutes to make a collaborative paint with Play2, Canvas and WebSocket
(blog.greweb.fr)
45 points
by
gren
15y ago
|
9 comments
123.
▲
Chart libraries headaches – finding the best grid step
(blog.greweb.fr)
1 points
by
gren
15y ago
|
0 comments
124.
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Show HN: CSS/Canvas Bezier timing function editor
(greweb.fr)
2 points
by
gren
15y ago
|
0 comments
125.
▲
by
gren
15y ago
so true. public is public. Anyone could have data mined all these twitts... But the difficult question that may rise is the "right to delete". IMO it's a hard dilemma: history VS privacy. Can someone decide to delete all its trace and des
126.
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Bezier Curve based easing function – from concept to implementation
(blog.greweb.fr)
6 points
by
gren
15y ago
|
0 comments
127.
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by
gren
15y ago
totally agreed. I've been listening to di.fm and Armin Van Buuren week shows for 5 years.
128.
▲
by
gren
15y ago
What about this one: https://github.com/search?type=Code&language=JavaScript&...
129.
▲
by
gren
15y ago
I would love to have this system for documentations and articles. Imagine if you let people easily improve texts, fix spelling mistakes, or translate pages, for documentation you wrote. More generally, this would be awesome to use on a wiki
130.
▲
by
gren
15y ago
And this is the javascript one http://www.egonelbre.com/js/jsfx/ :)
131.
▲
by
gren
15y ago
Not convinced by this one: http://facts.learnpython.org/1004
132.
▲
by
gren
15y ago
Thanks for your ideas! The slider engine is here, you are free to style it :)
133.
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by
gren
15y ago
Problem solved: It's very easy to handle a Javascript fallback for Slider.js: Instead of having an empty container in which your slider will be templated, put the content for the non-javascript into it. That's it ;) Just because the Slider
134.
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Slider.js: Slideshows with jQuery, CSS Transitions and Canvas
(greweb.fr)
160 points
by
gren
15y ago
|
17 comments
135.
▲
Richard Stallman, "A free digital society" (speech in english)
(libertesnumeriques.net)
3 points
by
gren
15y ago
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0 comments
136.
▲
by
gren
15y ago
Exactly!
137.
▲
by
gren
15y ago
Sorry to have been so prompt. What I meant was "if you want more than that, I would recommand Scala". Scala is close to Java because it compiles to JVM and you can use Java libraries in scala (so that's not a big deal to switch to it). You
138.
▲
by
gren
15y ago
Well, I recommend to move to scala language instead :)
139.
▲
by
gren
15y ago
Good news for web support improvement. probably still a long way to go to reach iOS advancement. I hope we reach it ;)
140.
▲
by
gren
15y ago
Good news! Thanks. Is play-scala compatible with?
141.
▲
by
gren
15y ago
If you zoom in too much, it's very lagging. Strange, It should be when zooming out (FF 5.0)
142.
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Flexible Nav - Improve your navigation experience
(demo.greweb.fr)
20 points
by
gren
15y ago
|
3 comments
143.
▲
by
gren
15y ago
This is the output of : curl http://static.springsource.org/spring/docs/2.5.x/api/allclas... | grep -o '<I>[A-Za-z]\+</I>'| sed 's/<.I>//g'| sed 's/<I>//g'|awk '{ print length($0),$0 | "sort -rn"}' | cut -d
144.
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Top 50 best java classes ever
(pastebin.com)
6 points
by
gren
15y ago
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1 comments
145.
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by
gren
15y ago
That's probably because I use HTML Canvas. The balls are currently not animated with CSS but with Javascript (in a requestAnimationFrame loop). Making a full DOM version with CSS Transitions (or Animations) would be probably better because
146.
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by
gren
15y ago
"Chrome version of Angry Birds", "Chrome version" was not built for all platforms from the beginning. > Well mine neither.
147.
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by
gren
15y ago
Thanks, It's up now :)
148.
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Porting a HTML5 game: 6 platforms, 1 codebase.
(blog.greweb.fr)
62 points
by
gren
15y ago
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11 comments
149.
▲
by
gren
15y ago
it's down
150.
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Automating Web App development for multiple platforms
(blog.greweb.fr)
4 points
by
gren
15y ago
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0 comments
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