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gamegod
searching PlanetScale…
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61.
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Show HN: Rocket Streaming Audio Server
(rocketbroadcaster.com)
1 points
by
gamegod
7y ago
|
1 comments
62.
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by
gamegod
7y ago
Mattermost, IRC, etc.
63.
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by
gamegod
7y ago
Gmail's a bad comparison because it never had to make money directly - it was just there to help Google build and maintain their search monopoly by acting as another data source and shutting out competitors. Slack, on the other hand, n
64.
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by
gamegod
7y ago
Graphics View is just a fancy widget for when you want to do loads of custom drawing of "items" on a canvas. "Qt provides [a] powerful graphics engine that supports easy visualization of items, with support for rotation and z
65.
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by
gamegod
7y ago
If you're building for mobile or want a "modern" UI, go with Qt Quick. If you're building for the desktop, and want a conventional UI, use Qt Widgets. I'd go with Qt Widgets by default, unless I was building an app
66.
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by
gamegod
7y ago
You're right, but I wanted to point out their poor wording. They shouldn't downplay the huge impact on GCP customers in one paragraph, and then gloat about YouTube being fine in the next. It's undermines their GCP business in
67.
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by
gamegod
7y ago
The network became congested, and our networking systems correctly triaged the traffic overload and dropped larger, less latency-sensitive traffic in order to preserve smaller latency-sensitive traffic flows... Overall, YouTube measured
68.
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by
gamegod
7y ago
GCP Pub/Sub is giving me a 502 Bad Gateway, as does the Google Cloud support/docs page... seems bad
69.
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by
gamegod
7y ago
IDEs - A proper work-grade IDE like Visual Studio will have some tools built into it that will save you tons of time. Features like "Edit & Continue" have saved my bacon many times by making intractably difficult bugs in algor
70.
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by
gamegod
8y ago
They have updated, just `apt-get upgrade`.
71.
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by
gamegod
8y ago
I love that this is the same play that Valve used to launch Steam - They used the success of Counter-Strike and then Half-Life 2 to create a massive install-base for Steam.
72.
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by
gamegod
8y ago
Remember that time Apple messed up and decided to punish all their app developers by forcing them to resign their apps?
73.
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by
gamegod
8y ago
Finally, I can have left-pad as a service.
74.
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by
gamegod
8y ago
And HTTP/2 further reduces the benefit of a CDN for small assets (vs. no CDN), since requests are asynchronous and multiplexed, giving you better performance.
75.
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by
gamegod
10y ago
And what about software developers? Should we be suing the kernel developers for leaving that privilege escalation bug in for 9 years?
76.
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by
gamegod
10y ago
If GitHub and Twitter are struggling with this, what chance do the rest of us have?
77.
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by
gamegod
10y ago
> But it's the same 20 servers as a million other companies, so the chance of those servers being a target is much greater. Yeah, that's what I was getting at. I feel like my chances of being collateral damage on an attack agai
78.
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by
gamegod
10y ago
Irony alert: > "But technology providers in the United States could suffer blowback. As Dyn fell under recurring attacks on Friday, Mr. York, the chief strategist, said such assaults were the reason so many companies are pushing a
79.
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by
gamegod
10y ago
Minecraft
80.
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by
gamegod
11y ago
It feels like open core is the new "embrace, extend, extinguish". ( https://en.wikipedia.org/wiki/Embrace,_extend_and_extinguish ) On the other hand, the economy just doesn't incentivize open source comm
81.
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by
gamegod
11y ago
There's probably a good case study to be made here on why so many people have had bad experiences with GlusterFS. If the problem is that it's too easy to set it up in a fragile way, then they need to fix that, because otherwise yo
82.
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by
gamegod
11y ago
You're living the dream then, and I'm glad to hear this is possible. :) Do you mind sharing which GlusterFS version you're on, which kernel, and roughly what your load profile is? (eg. lots of small files, read-heavy, write-h
83.
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by
gamegod
11y ago
I didn't do the initial configuration myself but I wouldn't rule out this kind of gross, self-inflicted problem. One has to wonder why the software even lets you run it with an unsafe number of nodes though... (Lots of distributed
84.
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by
gamegod
11y ago
I worked with a GlusterFS deployment in production about 2 years ago, and it was such a nightmare that I both feel compelled to write about it and never touch anything made by that team ever again. It was the whole shebang: Kernel panics, i
85.
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gamegod
11y ago
You mean std::async (c++11)? http://en.cppreference.com/w/cpp/thread/async
86.
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by
gamegod
11y ago
Rather than everyone throwing their own half-correct answer into this thread, just read this: https://en.wikipedia.org/wiki/Proof-of-work_system
87.
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by
gamegod
11y ago
The 4-track limit means you can build a hardware DJ controller that supports stems. It also means your software doesn't have to have a crazy unlimited-track interface. 4 tracks is the sweetspot where you can actually build usable produ
88.
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by
gamegod
12y ago
This is Oskari Tammelin of Buzz tracker fame (audio software): http://www.jeskola.net Links to some counterfactual regret minimization code is on his site here: http://www.jeskola.net/cfr/
89.
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by
gamegod
13y ago
I can understand the desire to refocus as a streaming service, except that there's no way for DJs to consume streaming content in their DJ sets (no DJ software does this), and most DJs don't have internet connectivity when they&#x
90.
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by
gamegod
13y ago
For many people, a DAWs are used on real "workstations" in music studios. In that environment, the software and hardware are all bought once at the start, and don't get upgraded until the computer is obsolete. (It's miss
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