Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
galad87
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
19 ms
·
211.
▲
by
galad87
6y ago
Probably because there were no contributor interested in porting it to macOS. There is some activity on https://github.com/PCSX2/pcsx2/issues/18 , it seems the biggest issue is that the PCSX2 JIT is 32bit onl
212.
▲
by
galad87
6y ago
Actually iMovie on macOS is based con FCPX.
213.
▲
by
galad87
7y ago
iOS 7 was a rushed redesign. It took 5 years to fix many of those issues.
214.
▲
by
galad87
7y ago
That's the iOS version. All the security issues are on the macOS version (that's not on the Mac App Store and it's not sandboxed)
215.
▲
by
galad87
7y ago
Apple didn't review or accept Zoom. It's not on the App Store.
216.
▲
by
galad87
7y ago
Which frameworks? AppKit is mostly stable, even too stable.
217.
▲
by
galad87
7y ago
It wouldn't be an issue if the app was sandboxed. And I see no reason for a video conferencing to not be sandboxed or to implement similar privilege restrictions.
218.
▲
by
galad87
7y ago
10.15 beta shipped with a new iCloud implemented with NSFileProvider. But it was buggy, so they reverted to the old implementation for the final release.
219.
▲
by
galad87
7y ago
Parallels Desktop 15 support DX11 on macOS 10.14.4 and later.
220.
▲
by
galad87
7y ago
It's an issue in Steam database, not in the games. It shows the "this game is not compatible" message, but the games can still run.
221.
▲
by
galad87
7y ago
But it's up to the games developers to set up the compatibility flag, and many are wrong. See https://docs.google.com/spreadsheets/d/17DkOsI9AwAT4dzPkLmun...
222.
▲
by
galad87
7y ago
Fortunately they were toned down in 10.2.
223.
▲
by
galad87
7y ago
Snow Leopard was one of the best after two years of bug fixes.
224.
▲
by
galad87
7y ago
And yet there are more indie games for macOS than for Linux. Life is weird.
225.
▲
by
galad87
7y ago
If I remember correctly a company working with Apple had access to QuickTime source code, and this company just reused QuickTime when Intel and Microsoft approached it to create a video player.
226.
▲
by
galad87
7y ago
And then they added the Files app and brought back all the classic file handling. Because it was impossible to work with files siloed inside apps.
227.
▲
by
galad87
7y ago
Notarization is an automated process. It's not a human-made review.
228.
▲
by
galad87
7y ago
Right, signed apps will requires to be notarized. Unsigned apps will run like before with either right-click open or by clicking open in System Preferences -> Security.
229.
▲
by
galad87
7y ago
No it won't stop working. The only software that will stop working (and in 10.14 too) is software that was only signed and not notarized after 1 June. If the software was signed before 1 June, it will continue to work. Unsigned softwar
230.
▲
by
galad87
7y ago
You don't. But even before you couldn't sign an app without paying Apple, because the only valid certificates (Developer ID) are distributed by Apple (with the $99 Developer program).
231.
▲
by
galad87
7y ago
10.15 requires signed apps that were signed after 1 July (or June, I don't remember exactly) to be notarized. If you were running a signed after 1 July app but not notarized, that explains it. Even though you can run unsigned app easil
232.
▲
by
galad87
7y ago
Nothing will break. Apps signed before will continue to work like before, apps signed now will required to be notarized. Unsigned apps will work like before.
233.
▲
by
galad87
7y ago
Signed apps are required to be notarized. Unsigned app will run like before (right click -> open in Finder).
234.
▲
by
galad87
7y ago
Notarization is an automated process, it's not an app review, there is no "begging". Anyway, you can just run unsigned apps on macOS.
235.
▲
by
galad87
7y ago
You could have done the same with Carbon to Cocoa: transition a window/view at a time. You can use Cocoa windows and views in Carbon. Plus you can keep using your C++ core even if the UI is Cocoa. The same applies to Swift, you can wri
236.
▲
by
galad87
7y ago
Carbon UI framework has been deprecated for 12 years. Cocoa has been available since the first Mac OS X version, so ~20 years ago, and it's still be main UI framework on macOS, and it will still be for years. You can't come now an
237.
▲
by
galad87
7y ago
But you can still use ad-blockers in Safari… it's not like now it's impossible to block ads in Safari…
238.
▲
by
galad87
7y ago
They have one for iOS.
239.
▲
by
galad87
7y ago
That's a client side feature meant to save disk space.
240.
▲
by
galad87
7y ago
macOS already ask the user for permission the first time an app tries to use a camera/microphone. If you want to be asked each time, install OverSight.
More ›