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galad87
searching PlanetScale…
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31.
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galad87
1y ago
The difference is that you need a Microsoft account to login in your computer. On macOS an Apple account is require for some services, not to manage the computer user login.
32.
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galad87
1y ago
Yes, almost everything out there supports at least H.265, H.264, VP9, and AV1 in hardware.
33.
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galad87
1y ago
Actually lately iPadOS is the one getting most of its features from macOS. iPadOS 26 introduced a menu bar, just like macOS, and a new windows manager that's just the same as macOS.
34.
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galad87
1y ago
As I wrote above, use Accessibility Inspector to inspect the UI.
35.
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galad87
1y ago
Actually it does not. It used to, but then was rewritten. The Accessibility Inspector app can be used to see what's the class of the UI elements, if you want to check.
36.
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galad87
1y ago
Only if you consider making UI text unreadable an advantage.
37.
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galad87
1y ago
It could either be a bug, or they clicked on every screensaver in System Settings to download them years ago, or screensaver was set to Random.
38.
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galad87
1y ago
macOS is a resource hungry pig, I wouldn't bet too much on it making a difference.
39.
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galad87
1y ago
I got it removed from the App Store. The first time, then after some months the same developer republished it with a few changes under a different name… I don't have the time to track it down again, I just published my app on the App S
40.
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by
galad87
1y ago
No.
41.
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galad87
1y ago
I wrote a small app to display a bitrate graph of video files, and posted the code on GitHub with the GPL2 license. A few weeks later someone uploaded it to the Mac App Store and sold it for 7$, the only difference was the name.
42.
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galad87
1y ago
The best part is when they swap FFmpeg or other libraries, make things compile somehow, don't test the results, and then ship completely broken software.
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galad87
1y ago
SwiftUI doesn't help, but each panel is a separate process. The previous version of System Preferences hid the delay by showing an animation, the new one doesn't.
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galad87
1y ago
It's still compressed on disk, so it takes only 5,4 GB of space, not 13 GB+. Sure, the simulator and the iOS or the other SDKs will take more space, but those aren't needed to develop macOS apps.
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galad87
1y ago
It's surely not perfect, and so much is quite horrible, but at least try to keep the facts in check. AppKit and auto layout are still working fine, they aren't going anywhere any time soon, there is no need to rewrite all the UI c
46.
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galad87
2y ago
It's possible to run 32-bit Windows binaries with Rosetta 2 and WINE, but I don't know if there is any good DirectX 9 to Metal wrapper yet. Probably DXMT will implement it in the future: https://github.com/3Shain&#
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galad87
2y ago
Whisky was a front-end for Wine and related libraries, already running on Apple Silicon. So it already works I guess.
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galad87
2y ago
The collaboration features were introduced in 2013 on the web version, and in 2016 on the native versions. And maybe check which features are actually not available before dismissing it.
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galad87
2y ago
That's a weird answer, Keynote can shares presentations, and multiple people can work on the same presentation in real-time, either on the macOS/iOS or the web version. The feature has been available for years: https://
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galad87
2y ago
But the initial security issue was in libwebp, which is made by Google, and surely Google had already fuzzed it and run all the available static analyzers in the world. Static analyzers are nice to have, but they can't warn of every is
51.
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galad87
2y ago
No, the SSD isn't soldered, it has got one or two removable modules: https://everymac.com/systems/apple/mac-studio/mac-studio-faq...
52.
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galad87
2y ago
https://support.apple.com/en-us/102650
53.
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galad87
2y ago
Oh please. Cue to "Xcode isn't updating the downloadable components list in a timely matter" blog post, and the "Provisioning doesn't work" post.
54.
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galad87
2y ago
Well, you can access them by using something like iMazing. I agree that there should be a way to see the entire file system, even if read-only.
55.
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galad87
2y ago
That's not iOS fault. Apps can store their files in a folder visible in the Files app, or can ask the user to open a file or folder from a file provider (also visible in Files app), or to save a file or folder in a file provider (alway
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galad87
2y ago
An even unsigned x86_64 apps and ad-hoc signed arm64 apps.
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galad87
2y ago
Xcode can be downloaded from developer.apple.com too, it's not an App Store exclusive.
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galad87
2y ago
The latest version of Rosetta on macOS 15 can translate up to AVX2. However I don't know if the capability is enabled by default or exposed in the Linux VMs.
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galad87
2y ago
The "newest" and still supported low level API is almost 14 years old: https://developer.apple.com/documentation/iokit/kiopmasserti... https://developer.apple.com/documentation/iokit
60.
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galad87
2y ago
The icon is stored inside the app bundle, in a "Icon?" invisible file resource fork. It's allowed by macOS and it doesn't break the code signature.
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