Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
exDM69
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
65 ms
·
661.
▲
by
exDM69
9y ago
Ironically, watching iRacing (arguably a very realistic simulator) Pro series with F1 cars has all the same problems as real F1 racing has. Not a lot of overtaking (a bit more than the real thing, though) and lots of subtle things that aren
662.
▲
by
exDM69
9y ago
A lot of very knowledgeable people agree that it's the dominant role of the front wing in the modern cars. Compare a 2016 car [0] with a 1999 car [1]. The front wing is responsible for a lot of the downforce but loses too much of its e
663.
▲
by
exDM69
9y ago
> Vandoorne competed in a serious rFactor F1 league and it's not like he was the fastest guy. Having had a royal ass-kicking delivered to me by Stoffel Vandoorne and Rubens Barichello in iRacing, I have to say that they might not be
664.
▲
by
exDM69
9y ago
The engineering put into the game is unquestionable. But the amount of engineering in the competition itself is pretty small compared to real racing. Top-tier sim racing teams actually do have race engineers and test drivers with telemetry
665.
▲
by
exDM69
9y ago
> They also needed to save fuel, Fuel saving is not really a thing any more. It was when the new turbo-hybrids were introduced but with the new injection systems and higher efficiency engines as well as increased fuel limits, there hasn&
666.
▲
by
exDM69
9y ago
It sure must be fun to go for track days, especially if you live near the Nordscleife but there's one critical element that you won't get into unless you're a semi-professional racing driver: the competition. Yes, hotlapping
667.
▲
by
exDM69
9y ago
Formula E has one huge issue: the tracks they race on. Street circuits with mostly 90 degree corners and not much overtaking opportunities. It is somewhat mitigated by the energy management aspect, where the following car can reduce their p
668.
▲
by
exDM69
9y ago
It sure was entertaining to see them run on a brand new engine, gearbox and electrics on full race power (they probably have even more for qualifying) instead of the usual economy mode to reduce wear and tear. And the Interlagos track is a
669.
▲
by
exDM69
9y ago
Oh that makes sense. Although this one was detected while still incoming towards perihelion (right?), but not by much. Spotting one of these a few years in advance is the dream of many astronomers.
670.
▲
by
exDM69
9y ago
> Once you have better lead time on an asteroid, and catch it coming rather than going, it's easier to intercept. This will lead to a very high speed impact (in the order of 60 km/s) or more likely a high speed miss. Or require
671.
▲
by
exDM69
9y ago
It's very easy using dosbox, no containers needed.
672.
▲
by
exDM69
9y ago
I don't see the argument above as casual vs. hardcore or indie vs. AAA. It's about designing games primarily to empty your wallet with microtransactions rather than providing you with fun. Games that encourage addictive, even comp
673.
▲
by
exDM69
9y ago
You've missed the point of fossil. It's not just a version control tool, it's also an issue tracker, code review tool and a wiki and it's all distributed. You can do code reviews and manage issues offline. I'm hopin
674.
▲
by
exDM69
9y ago
> There's really nothing to stop another ARM licensee making more powerful ARM processors, there's no special Apple pixie dust, it's just a matter of investment. Apple CPUs are designed in-house, not by ARMH. It's not
675.
▲
by
exDM69
9y ago
Might depend on your location but I've heard several stories of successfully getting a refund from kids purchases in games and app stores. It's still a lot of trouble to file for a refund, not worth doing for a few bucks. But this
676.
▲
by
exDM69
9y ago
This is something that comes up often as an example, usually mentioned by someone who doesn't actually play the game. Simulators are different. You do not gain competitive advantage by buying DLC. You get some more content, and usually
677.
▲
by
exDM69
9y ago
I took an interest in this and looked up "retarder" on Wikipedia and it mentions engine braking (and exhaust braking), hydraulic retarders and electric retarders which are eddy current brakes more commonly used in the railways. Wh
678.
▲
by
exDM69
9y ago
Yes, the browsers do share parts of their JavaScript execution engine with WASM. Which makes sense because WASM still needs to interact with JS. That doesn't mean it can't be fast or start quickly (or at least quicker than asm.js)
679.
▲
by
exDM69
9y ago
Running anything with the GPU introduces a huge amount of latency, it only makes sense when you need high throughput and have large enough workloads to justify the latency. SIMD code can be interleaved with normal native code with zero late
680.
▲
by
exDM69
9y ago
But without multithreading, you can use 1/4th or 1/8th of the computation power available on your average consumer device. What kind of issues are you thinking about? Multithreading is not easy but your typical race conditions and
681.
▲
by
exDM69
9y ago
WASM is used to run native code in the Web browser without going through JavaScript. With it, it should be possible to run code at near-native performance in the browser. WASM is an intermediate representation which is output by your compil
682.
▲
by
exDM69
9y ago
And I'm afraid that it'll be a lot of violence ending tax evasion/optimization/avoidance too. The globalization game has winners and losers and it's starting to look like the losers outnumber the winners. I'd l
683.
▲
by
exDM69
9y ago
Heat pumps would still work most of the year, even in Siberia. Different models have different operating ranges. I have 3 heat pumps that are good to -20 Celsius (-4 F), one of them even a bit colder.
684.
▲
by
exDM69
9y ago
A coworker of mine mines ETH to heat his house and I am considering that too. I am not sure how much you can save money compared to electric heating when you account for the cost of GPUs, though. Heat pumps have better energy efficiency tha
685.
▲
by
exDM69
9y ago
Several of the people interviewed in the article mentioned the proximity of the hospital where they get their medical needs taken care of. One mentioned having to be nearby because they were waiting for a liver transplant. I don't know
686.
▲
by
exDM69
9y ago
There are many atomics libs and compilers that support atomics that predate C++11. If you went to school in the multi-core era or slightly before that it shouldn't have been a problem. There isn't much need for atomics on single c
687.
▲
by
exDM69
9y ago
> I'd also learn about atomic operations, atomic cas, and memory barriers, but short of some very specific game libraries with weird macros for this, I couldn't find them anywhere. How come? These days atomic ops are included i
688.
▲
by
exDM69
9y ago
I think the author uses GOOG to distinguish GOOG the company from Google, the service they provide.
689.
▲
by
exDM69
9y ago
Containers are a workaround and an overkill solution to this problem. It's a pain in the ass when you need to enter a "blessed" environment to build your project. By "blessed", I mean a container environment, a chro
690.
▲
by
exDM69
9y ago
> In practice, there are libraries and also dev-libraries which actually add headers and link-objects to use these same libraries. When developing software, you need both installed. Not every distro has -dev packages to install headers.
More ›