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erkaman
searching PlanetScale…
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61.
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by
erkaman
10y ago
In this demo, I implemented an infinitely continuing, vaporwave-like world in WebGL. If you can't run it for some reason, a recorded gif of the demo can be found here: https://github.com/Erkaman/wireframe-world . A
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Show HN: A simple infinite world in WebGL
(erkaman.github.io)
181 points
by
erkaman
10y ago
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56 comments
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Show HN: 2D Liquid Simulation in WebGL
(github.com)
3 points
by
erkaman
10y ago
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0 comments
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2D Liquid Simulation in WebGL
(github.com)
3 points
by
erkaman
10y ago
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1 comments
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by
erkaman
10y ago
I'm the author. If there is any part of the text that is unclear, please ask, and I will clarify!
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Implementing Run-length encoding in CUDA
(erkaman.github.io)
2 points
by
erkaman
10y ago
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1 comments
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Making Faster Fragment Shaders by Using Tessellation Shaders
(erkaman.github.io)
5 points
by
erkaman
10y ago
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0 comments