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dragongraphics
searching PlanetScale…
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61.
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Controlling Heavy Weight Websites
(ashleynolan.co.uk)
1 points
by
dragongraphics
13y ago
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0 comments
62.
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Hyping the iBeacon
(labs.tmw.co.uk)
1 points
by
dragongraphics
13y ago
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0 comments
63.
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Sweating the detail
(dragongraphics.co.uk)
1 points
by
dragongraphics
13y ago
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0 comments
64.
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Faster tapping with SwiftClick
(labs.tmw.co.uk)
3 points
by
dragongraphics
13y ago
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0 comments
65.
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Lego Nativity in 6 seconds
(vine.co)
1 points
by
dragongraphics
13y ago
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0 comments
66.
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Structuring Team Development
(labs.tmw.co.uk)
1 points
by
dragongraphics
13y ago
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0 comments
67.
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A designers adventures in game development: part 1
(labs.tmw.co.uk)
1 points
by
dragongraphics
13y ago
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0 comments
68.
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Really Good Hyperlinks #1 - December 11th
(labs.tmw.co.uk)
1 points
by
dragongraphics
13y ago
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0 comments
69.
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Introducing Kickoff - a lightweight, responsive front-end framework
(labs.tmw.co.uk)
2 points
by
dragongraphics
13y ago
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1 comments
70.
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Twitter polling in real-time with node
(lynxmassdebates.com)
2 points
by
dragongraphics
13y ago
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0 comments
71.
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Which next-gen console is more popular right now on Twitter (in realtime)
(lynxmassdebates.com)
1 points
by
dragongraphics
13y ago
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0 comments
72.
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BBC Good Food goes responsive
(bbcgoodfood.com)
1 points
by
dragongraphics
13y ago
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0 comments
73.
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Consoles moving the web towards truly device agnostic design
(ubelly.com)
1 points
by
dragongraphics
13y ago
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0 comments
74.
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Responsively winging it, together
(dragongraphics.co.uk)
1 points
by
dragongraphics
14y ago
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0 comments
75.
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Don't ever stop playing in your work
(netmagazine.com)
1 points
by
dragongraphics
14y ago
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0 comments
76.
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Easy local device testing
(dragongraphics.co.uk)
2 points
by
dragongraphics
14y ago
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0 comments
77.
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How Mario using CSS3 Animations and Media Queries was made
(hacks.mozilla.org)
2 points
by
dragongraphics
14y ago
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0 comments
78.
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The making of a hack - Media Query Mario in CSS3 Animations
(hacks.mozilla.org)
7 points
by
dragongraphics
14y ago
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0 comments
79.
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by
dragongraphics
14y ago
Cheers dude :)
80.
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by
dragongraphics
14y ago
Thanks :) Think it's easy for some to forget it's a tech demo, so it isn't meant to be absolutely 'perfect', but really happy with the feedback so far. Good idea re the curtain - it would be quite an easy port to make the animation work li
81.
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by
dragongraphics
14y ago
Not a dumb question - only reason was because I wanted an excuse to play around with css animations and see how powerful they are in their current state. SVG would probably be much more robust as a solution (as would canvas have been) - I t
82.
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dragongraphics
14y ago
Very strange - I'm on same version here. I'm going to add a width counter to give more feedback on the resizing, as seems to be a bit of a bottleneck.
83.
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by
dragongraphics
14y ago
Thanks for the feedback - reason it's a bit buggy is mainly down to the implementation of the animation step-timing. In Firefox, it works as you would expect, stepping through the spriting. In webkit, it's very inconsistent in how it rende
84.
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by
dragongraphics
14y ago
Decent point on not knowing how big your window size is - think I'll update to include a width counter on the start screen. Reason for the resizing down at the start is simply so only certain parts of the animation show at different times.
85.
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by
dragongraphics
14y ago
Yeh, can use resizeTo but only when you have a separate window. Not sure if an increasing div would work. Could potentially do it as an iframe, but not sure how nicely that'd work, would have to try it out. Think I'll release it as a separ
86.
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by
dragongraphics
14y ago
What version of Firefox were you using?
87.
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by
dragongraphics
14y ago
Only reason it's controlled with media queries is because it was an entry for this months Mozilla dev derby (which is based around media queries). I could pretty easily modify and release as a straight up animation though with no media quer
88.
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by
dragongraphics
14y ago
I explored a few options - the reason I decided to make it controlled by the user was so it didn't have to open in a new window (as you can only control the width of the window with JS in a separate window). Thanks for the feedback though -
89.
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Mario 3 recreated with CSS3 animations and media queries
(developer.mozilla.org)
170 points
by
dragongraphics
14y ago
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44 comments
90.
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Conditional CSS - an alternative
(dragongraphics.co.uk)
1 points
by
dragongraphics
14y ago
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0 comments
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