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dmarcos
searching PlanetScale…
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151.
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dmarcos
2y ago
In the looking ahead section of the post it says: “We are hard at work improving the size and fidelity of our generated worlds” I imagine the further you move from the input image, the more the model has to make up information and the harde
152.
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dmarcos
2y ago
Yeah A-Frame! It makes me happy to see my many years of maintaining it paying off
153.
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dmarcos
2y ago
I’m sure It’ll improve. I imagine, the further from the input image the more the model has to make up stuff. Gen-AI video models are limited to a few seconds. In 3D you’re constrained to a volume
154.
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dmarcos
2y ago
In some angles you can appreciate artifacts that resemble those of gaussian splats. I’d bet is a 3D representation but not your traditional mesh. Very cool
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dmarcos
2y ago
Don’t know the exact details but I imagine the further from the original input image the more the system needs to make up stuff. Same why generative video models are limited to a few seconds. It will improve
156.
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World Labs: Generate 3D worlds from a single image
(worldlabs.ai)
487 points
by
dmarcos
2y ago
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135 comments
157.
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dmarcos
2y ago
Is not Milei in Argentina the first self-identified libertarian president in history? Where has libertarianism failed?
158.
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dmarcos
2y ago
6DOf not only necessary for room scale. Lack of parallax of 3DOF a common cause of discomfort for many. I’ve been in the space for a decade and given hundreds of demos to people.
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dmarcos
2y ago
The video above is not easy. AI is automation. A lot of what required a large team and budget before can be done by individuals or small teams. To do something good still requires skill, talent and dedication. The bar of what it's note
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dmarcos
2y ago
Fair if you don't like it. I find it interesting, enjoyable and many other people too. The author would not have been able to create something like that without AI. We're in year two and stuff only gonna get better.
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dmarcos
2y ago
To make the most of AI tools you need to understand how they work. Just prompting to me is just like using clipart or stock images. For interesting stuff people are doing search for ComfyUI tutorials on YouTube. It's a skill as like in
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dmarcos
2y ago
“Awed” is a big word. I’ve been awed by art only a handful of times in my life. I start to see people using AI in ways I find enjoyable and interesting. Below my fav video series that heavily uses AI (images, video, lip sync, sound). I enjo
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dmarcos
2y ago
AI art is just art. Most is bad (same as without AI). AI is just another tool in the toolbox. Shared link below in a different comment. My fav video series that heavily uses AI (images, video, lip sync, sound). I enjoy it and I think it has
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dmarcos
2y ago
AI is just a tool in the box for humans to take advantage of. You can do bad and good stuff with it (most art is bad regardless of the tool). This is my fav video series that heavily uses AI tools (images, video, audio, lip sync): https:&#
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Zappar (WebXR tool) acquired for $45M
(theinfinitereality.com)
1 points
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dmarcos
2y ago
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0 comments
166.
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dmarcos
2y ago
Look for ComfyUI tutorials on YouTube. Creating something unique is elaborate and requires developing skills no different than Photoshop or any other digital art tool.
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dmarcos
2y ago
Ctrl-labs bought Myo band IP from North (formerly Thalmic) https://techcrunch.com/2019/06/27/ctrl-labs-scoops-up-myo-ar...
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dmarcos
2y ago
No true hologram afaik. They mentioned waveguides. Looks same tech lineage than hololens / magic leap. I think Microsoft was first using holographic buzz word for these non-holographic displays https://www.microsoft.com/
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dmarcos
2y ago
Yes, they did https://www.roadtovr.com/facebook-acquires-ctrl-labs-develop... I had the first myoband sdk and didn’t work for me. I imagine tech is much improved now
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WebXR ships now in Safari for Apple Vision Pro enabled by default for all users
(twitter.com)
10 points
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dmarcos
2y ago
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1 comments
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World Labs, building a foundation model that can generate 3D interactive worlds
(a16z.com)
4 points
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dmarcos
2y ago
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1 comments
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dmarcos
2y ago
Reportedly raised $230 million https://www.bloomberg.com/news/articles/2024-09-13/ai-pionee...
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dmarcos
2y ago
There’s people already creating content with AI that resonates with me as much as content without. AI is just another tool in the box. One example I recommend is the Unanswered oddities series. Really funny. All visuals and audio AI generat
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dmarcos
2y ago
I disagree. The Web is more alive than ever. Browsers converging into a single engine (Chromium) is a good thing. Web compatibility across browsers is solved or at least less of an issue since all share same basic implementation. There’s ne
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dmarcos
2y ago
I hear you. I come from a web dev background too and co-created A-Frame ( https://aframe.io/ ) 8 years ago taking some of the Unity ideas (entity component) while retaining the fun parts of Web deving and publishing. Games an
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Gorilla Tag, VR game, reaches 1M DAUs / 3M MAUs and $100M of total revenue
(uploadvr.com)
3 points
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dmarcos
2y ago
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0 comments
177.
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dmarcos
2y ago
Thanks. It’s indeed a big big win
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dmarcos
2y ago
WebXR has been in Safari for Vision Pro since day one but disabled by default behind a flag. It’s the usual process that browser vendors follow to ship new APIs. In the fall it will be enabled by default for everyone.
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dmarcos
2y ago
AR mode will come. Rendering directly on the frame buffer with video pass through is not yet available on native either. It makes sense that Apple wants to keep platform consistency.
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dmarcos
2y ago
I was part of the Mozilla team that kickstarted the WebVR spec that predates WebXR. I’ve been also maintaining A-Frame (Framework to develop Web based AR/VR experiences) for more than 8 years. This announcement makes me so happy. It’s
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