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dmarcos
searching PlanetScale…
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22 ms
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331.
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by
dmarcos
10y ago
A-Frame and WebVR were born in parallel. At Mozilla we were doing experiments with JS and custom elements before WebVR was even called WebVR :)
332.
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dmarcos
10y ago
WebAssembly won't give you unlimited power. You will still have the browser sandboxing and security / privacy policies in place. Accessing to the local file system is for instance constrained in the browser for good reasons. WebAs
333.
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dmarcos
10y ago
Drag direction in 3D depends on user background and kind of application. It depends on if you expect to be moving the world or a virtual character. In the case of a panorama viewer I understand that some people might expect to move the pict
334.
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dmarcos
10y ago
Not all the VR experiences will be AAA games. There are plenty of mobile and desktop indie games that are engaging and don't require state of the art performance (see GearVR). Also WebVR content doesn't rely on traditional DOM ren
335.
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dmarcos
10y ago
I've played soccer in a co-ed league and I could see ways to bring it to professional team sports. Imagine mixed gender leagues of basketball or soccer where you need a certain quota of men/women per team. That would balance thing
336.
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by
dmarcos
10y ago
If you care about miniaturization you can't make chips larger. If you stack chips you will have to deal with heat dissipation. What do you mean about making integrated circuits from several parts? I'm not an expert on IC design. T
337.
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dmarcos
10y ago
I've been following the semiconductor news in the last year closer than ever before. It really feels that the 7nm node will be the end of Moore's law. As a software engineer it intrigues me the constrains is going to impose to our
338.
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dmarcos
12y ago
I work at coffee shops and airplanes. Having 24 hours battery life so I don't even have to carry the power adapter is my dream. You could easily trade the weight of the charger with more batteries in the laptop (You will end up carryin
339.
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dmarcos
12y ago
The Web does not need to be VR. VR is another type of media with its own strengths. The Web has to be able to deliver it as it currently can deliver music, video or text content. One does not replace the other. The 2D traditional Web sites
340.
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dmarcos
12y ago
I work at Mozilla. The VR browser APIs are designed to be hardware agnostic. If we link against the Oculus SDK is because the Rift is the only affordable HMD that is currently available.
341.
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dmarcos
14y ago
Lots of procrastination :)
342.
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dmarcos
14y ago
This is the forum thread where Carmack and others have been discussing the project for a couple of months. Interesting read: http://www.mtbs3d.com/phpBB/viewtopic.php?f=120&t=14777&...