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diziet
searching PlanetScale…
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25 ms
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241.
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by
diziet
10y ago
There is also a great resource with more up do date stuff on hashing and benchmarks right here: https://github.com/rurban/smhasher/
242.
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diziet
10y ago
Other ideas, assuming on modern intel (or similar cache size) architecture -- you can load multiple ints at a time and do a bitwise or on the bits higher your largest number. There's also spagetti sort equivalent https://en.
243.
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diziet
10y ago
Indeed, asking the question of "Why are we doing this" and "What problem does this solve" is a great way to start a discussion of any engineering solution, and a great way to avoid doing unnecessary work. There are a lot
244.
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diziet
10y ago
To my best knowledge LastPass comes with Autofill disabled by default on at least Chrome (or I was paranoid enough to turn it off myself)
245.
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diziet
10y ago
I did quite a bit of Lua WoW programming back when I was playing in WoW tournaments. The community really wanted to change a lot of the UI / UX of the default interface to be more friendly for high level play. Tournament rules did not
246.
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diziet
10y ago
The data and methodology is pretty suspect here -- Google for Pokémon Go reports 5m-10m installs while Tinder is reported to have 50m to 100m installs. This is an order of magnitude more worldwide installs. I think the 'current data&#x
247.
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diziet
10y ago
Ok, let me regex your email out and I'll ping you.
248.
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diziet
10y ago
I welcome you to add a pr for knockout. Take a look at the sample implementations here: https://github.com/krausest/js-framework-benchmark/blob/mast... https://github.com/krausest/js-fram
249.
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by
diziet
10y ago
I love a lot of the changes github has been making. One sorely needed thing they've recently added is ability to assign issues to more than one person. The one thing I am dying for is the ability to mark notifications unread. Notificat
250.
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diziet
10y ago
If you're going to be financially independent in a few months -- ie, the founding members of the team will have a bank balance of >5 million us dollars, great! Don't take funding (or take it for very little dilution on your own
251.
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diziet
10y ago
Jonathan, I would disagree about the generality of the games being generally garbage. The parallel on the PC side of things of games that have recurring revenue sources lies in the spectrum of WoW / Dota 2 / TF2 / League of L
252.
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diziet
10y ago
99% of them are in-app purchase revenues.
253.
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diziet
10y ago
NBA 2K16, Bloons TD 5, Grand Theft Auto: San Andreas, Terraria, Geometry Dash, Trivia Crack, Heads Up!, Neo Monsters & Plague Inc. also made it into top 200 grossing games in Q1 in US on iPhone. Worldwide wise, paid games are doing wors
254.
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by
diziet
10y ago
It's very very hard to make premium games on the App Store now. A typical top 25 premium game (which worldwide in Q1 were games like Five Nights at Freddy's or Scribblenauts Unlimited or Bloons TD 5 HD) earned about $300,000 in Q1
255.
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diziet
10y ago
The sentiment is totally right -- especially if you take other countries into account. The numbers you mentioned are pretty far off for US -- a typical rank 200 game in iPhone earns around $4000-6000 or so per day, but worldwide we can expe
256.
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diziet
10y ago
It's often hard for indie developers without marketing budgets, but in the same vein the whole gaming market on iOS is doing tremendously well. Here's a high level snapshot of iPhone earning by country, month by month: https:
257.
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diziet
10y ago
There is a reason why most current demos or games do not give you full control of movement, and the demos that give you mouse / keyboard controls to move around a space with jerky accelerated motion do cause problems. I think we'l
258.
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diziet
10y ago
VR is amazing and the opportunity is incredible. However, I am worried worried that the technology to produce high enough resolution displays will take some time to get here. Without smartphones driving the demand, will we get to 5-10k dpi
259.
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diziet
10y ago
A lot of the problems are organizational and often due to scope changing over time, but in my experience aren't problems as much as opportunities for learning and optimization and leveraging technology. This is not unique to single pag
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diziet
10y ago
What is a REALLY big js App in terms of sloc in your mind?
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diziet
10y ago
The real problem with obscurity as a security layer is that it complicates day to day work that you'd be doing with that system. Each new person needs to be constantly trained and reminded about your specific system quicks and configur
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diziet
10y ago
I would cut out all the data with equity above 2% as the signal there is probably very noisy.
263.
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diziet
10y ago
Totally reasonable, though a couple of those things are not metrics you mentioned but measures of potential market.
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diziet
10y ago
How many users have you folks gotten to register?
265.
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Cod Wars
(en.wikipedia.org)
2 points
by
diziet
10y ago
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0 comments
266.
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diziet
10y ago
Thesis advisors certainly do this, though.
267.
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Craig Wright interview (2014)
(vimeo.com)
1 points
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diziet
10y ago
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0 comments
268.
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diziet
10y ago
Interestingly enough examining a couple of my apparel with YKK zippers, I see a specifically machined tab like here: http://www.reissverschluss-zipper.de/WebRoot/Store5/Shops/62...
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How Japanese Mobile Game Makers Go After Whales: 5 Popular Gacha Mechanics
(serkantoto.com)
2 points
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diziet
10y ago
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0 comments
270.
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Playing games with an attacker
(blog.0x3a.com)
3 points
by
diziet
11y ago
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0 comments
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