Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
diskzero
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
31.
▲
by
diskzero
6mo ago
In retrospect though, the company wasn't making a technology decision. They were making a decision between Jobs and Gassee. Jobs came with NeXT and Gassee came with Be. I don't think the technology mattered that much in the large
32.
▲
by
diskzero
6mo ago
As a former Be employee who ended up at Apple by way of Eazel, there are two ways to answering your question about the UI direction; 1. If Apple did not acquire Be, Apple most likely would not be in business or would be a much different com
33.
▲
by
diskzero
9mo ago
The extent of my writings are here in HackerNews comments. I don't have the time or discipline of Andy to be able to sit down and write like he does. Maybe someday, but for now I am using the free time I have outside of work to make mu
34.
▲
by
diskzero
9mo ago
This question is forcing me to do some deep thinking about my time there, which I haven't done is quite a awhile. Some people left early, like Don Lindsay. Don was instrumental in bringing Aqua to life, along with Bas of course, and le
35.
▲
by
diskzero
9mo ago
I still have friends who work there. Some of them came to Apple from Be or Eazel, and are still working on Finder, Safari, Dock, etc. A lot has changed and in my opinion not for the best. Compared to them, my time there was a flash in the p
36.
▲
by
diskzero
9mo ago
I worked on Finder/TimeMachine/Spotlight/iOS at Apple from 2000-2007. I worked closely with Bas Ording, Stephen Lemay, Marcel van Os, Imran Chaudry, Don Lindsey and Greg Christie. I have no experience with any of the designer
37.
▲
by
diskzero
11mo ago
Production methodolgies for animated films have progressed massively since 1995 and Pixar may have not found the ideal process for the color grading of the digital to film step. Heck, they may not have color graded at all! This has been sug
38.
▲
by
diskzero
11mo ago
I worked at DreamWorks Animation on the pipeline, lighting and animation tools for almost ten years. All of this information is captured in our pipeline process tools, although I am sure there are edits and modifications that are done that
39.
▲
by
diskzero
1y ago
Steve lived on for quite some time in an undocumented key command you could use in the Finder. I forget the exact sequence; ctl-alt-cmd-shift space or something. It has become more broken over releases and may be gone now. We added it to ma
40.
▲
by
diskzero
1y ago
There was a lot of "arguing" at Amazon, or you could call is strenuous discussions. Another principle was Disagree and Commit. I found this principle lacking at other companies. People would disgres and then sabatoge. The Amazon w
41.
▲
by
diskzero
1y ago
I wonder if overall team size has something to do with how the principles are dealt with? Mobile Shopping is huge. Some teams are tiny, experiencing massive growth or winding down. If a team has a super mature code base or market, and the t
42.
▲
by
diskzero
1y ago
I worked at Amazon before the two newest principles were added, so I can't comment on Strive to be Earth's Best Employer and Success and Scale Bring Broad Responsibility. I was asked about the principles during my interview(s) and
43.
▲
by
diskzero
1y ago
Apple was fairly flat under Steve and meetings could have a fair number of interested parties involved. I can recall numerous weekly UI meetings with several of the people listed above there. Also note that Jony, Eddy and others weren’t alw
44.
▲
by
diskzero
1y ago
Apple employee pre, during and post Steve. I was in a lot of meetings with VPs whose tasteless suggestions were shut down immediately with the usual Steve critiques attached. My recollection is that Eddy Cue got the most critiques, Phil Sch
45.
▲
by
diskzero
1y ago
Extracting the licensed 3rd party code and doing the other cleanup needed to do a release would be a chore. I have done this for other code bases and it always ends up being a lot of work that involves lawyers. The BeOS code wasn’t huge (I
46.
▲
by
diskzero
1y ago
Former Be employee here who ended up at Apple eventually. BeOS was way, way behind NeXTStep in so many ways. We also had fragile base class problems and had a lot of kernel issues. BeFS was cool but Dominic ended up at Apple (and is still t
47.
▲
by
diskzero
1y ago
Marking Menus [1], Pie Menus, Radial Menus and friends have been around for a while. There is good body of research on them, with some recent research done on their use in multi-touch environments. [2] While working at DreamWorks, I would o
48.
▲
by
diskzero
1y ago
John is cool, but I don't think he was around when the Macintosh II software and hardware was being designed for color support. I did work with Eric Ringewald at Be and he was one of the Color Quickdraw engineers. He would be fun to ta
49.
▲
by
diskzero
2y ago
You can see the Github issue covering this here: https://github.com/Clozure/ccl/issues/356 There was quite a bit of discussion about this a couple of years ago. OpusModus[1] investigated supporting CCL on M1,
50.
▲
by
diskzero
3y ago
There are numerous symbols to represent pitch on a staff, numerous other symbols that can be attached to the pitch symbols that represent changes in duration, dynamics, various techniques and more. These symbols can be stacked above and bel
51.
▲
by
diskzero
3y ago
This is an obnoxious response that has no bearing on the content of the article. You may as well state that cancer is caused by not praying to the god of your choice or by not following some specific 12-step program that you have deemed vit
52.
▲
by
diskzero
3y ago
I assume he would say the same things I would hear him say in meetings where the installer team would show him the lastest versions of the application. A special memory comes from the time where the installer progress bar starting going in
53.
▲
by
diskzero
3y ago
Stan and I worked together at DreamWorks Animation and I kept in touch with him after we both moved on. At DreamWorks, Stan was dealing with some difficult problems such as moving our code from 32 to 64 bits. It is inevitable that Stan will
54.
▲
by
diskzero
3y ago
> With Lego, it's surprising how often the parts are NOT designed for a specific kit. OK, that is interesting. I wonder if and or what the software used by kit designers looks like? Does Lego have a custom CAD system that references
55.
▲
by
diskzero
3y ago
I am an adult who has built several Lego kits recently. These include the NASA Saturn rocket, the NASA LEM, a grand piano and a Fender guitar amp combo. The plastic parts are more than just generic shapes; many of them are custom and design
56.
▲
SuperCard: Use your stacks again on a modern Mac
(supercard.us)
3 points
by
diskzero
3y ago
|
1 comments
57.
▲
Remembering Doc Baily, Creator of Visuals for Feature Films (2007)
(cdm.link)
1 points
by
diskzero
3y ago
|
0 comments
58.
▲
Rotating Detonation Engine (Wikipedia.org)
(en.wikipedia.org)
5 points
by
diskzero
4y ago
|
0 comments
59.
▲
by
diskzero
4y ago
I was on a quest to find the Super Foonly for several years in the early 2000s. I never got close to finding it, but did uncover several treasure troves of documents from the early days of computer graphics companies Omnibus, Digital Produc
60.
▲
by
diskzero
4y ago
How did you all at Ann Arbor (I assume) get into Mac development? Did you have Lisa versions of software and decided to move to Mac? Did Mike Boich or Guy Kawasaki convince you to start developing? I am always interested at what makes someo
More ›