Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
devongovett
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
13 ms
·
91.
▲
by
devongovett
14y ago
Check out the demo. It definitely contains javac http://int3.github.com/doppio/
92.
▲
by
devongovett
14y ago
My thoughts on Badass JS here: http://badassjs.com/post/32674515997/typescript-microsofts-n...
93.
▲
TypeScript: Microsoft’s New Typed JavaScript Dialect Answers Google Dart
(badassjs.com)
1 points
by
devongovett
14y ago
|
0 comments
94.
▲
The Badass JavaScript Roundup is Back
(badassjs.com)
3 points
by
devongovett
14y ago
|
0 comments
95.
▲
Plucked HTML5 Audio Editor, and ThreeAudio.js Visualizer
(badassjs.com)
3 points
by
devongovett
14y ago
|
0 comments
96.
▲
AAC.js, the Latest Official.fm Labs JavaScript Audio Decoder
(badassjs.com)
13 points
by
devongovett
14y ago
|
0 comments
97.
▲
by
devongovett
14y ago
Demo here: http://labs.official.fm/codecs/aac/ and a quick blog post here: http://labs.official.fm/articles/2012/07/09/adding-aac-js/
98.
▲
AAC.js: A JavaScript AAC Decoder
(github.com)
7 points
by
devongovett
14y ago
|
1 comments
99.
▲
Shumway: Mozilla’s Flash VM and Runtime in JavaScript
(badassjs.com)
7 points
by
devongovett
14y ago
|
0 comments
100.
▲
by
devongovett
14y ago
The CPU usage seems to increase while the audio file is being downloaded from the server as well, which might explain why it was initial 10% and then dropped to 6%. We'll look into that more. When decoding from a local file, I've seen flac
101.
▲
by
devongovett
14y ago
Interesting, it runs at about 4% to 5% CPU in Chrome here. Did you have the dev tools open? That seems to disable a lot of the JS optimizations that Chrome has.
102.
▲
FLAC.js, Aurora, and the Future of Web Audio
(badassjs.com)
106 points
by
devongovett
14y ago
|
32 comments
103.
▲
Introducing FLAC.js: A Pure JavaScript FLAC Decoder
(labs.official.fm)
12 points
by
devongovett
14y ago
|
0 comments
104.
▲
JS Hotline
(javascript.pockethotline.com)
3 points
by
devongovett
14y ago
|
0 comments
105.
▲
The new Official.fm launches
(blog.official.fm)
1 points
by
devongovett
14y ago
|
0 comments
106.
▲
WebKit.js: Yes it has finally happened Browser Inception is now possible.
(badassjs.com)
27 points
by
devongovett
15y ago
|
3 comments
107.
▲
by
devongovett
15y ago
I think it's memory for now, but I'm hoping for an IndexedDB backend as a polyfill for WebSQL. As for non-blocking... that's what Web Workers are for :)
108.
▲
by
devongovett
15y ago
As far as I know, no one has built that yet. But just because canvas allows a greater degree of flexibility, I think it's a worthy experiment for someone to do.
109.
▲
by
devongovett
15y ago
Seriously? Google Docs is nothing compared to any native word processor. Just look at Apple Pages or Microsoft Word. The kinds of layouts and power you get from those tools is way beyond what anyone has ever been able to do in the browser
110.
▲
by
devongovett
15y ago
Yup, and canvas is just a part of that. It gives control back to the web developers and allows us to create anything we want without waiting for browser implementations. IMO, HTML and CSS are fundamentally not designed for building this k
111.
▲
by
devongovett
15y ago
Right. I'm not saying it's perfect, just that it's an option worth exploring. HTML and CSS simply weren't designed for applications. They're great for documents, but it turns out that using them for this style of application ends up causi
112.
▲
by
devongovett
15y ago
Sorry, but those things are totally different. Applets and flash are plugins - proprietary additions to browsers that live in a black box. Canvas is a standard, and is part of the browser itself. HTML and CSS don't need to be replaced fo
113.
▲
by
devongovett
15y ago
That doesn't make any sense. Canvas is a standard maintained as part of HTML5 by the W3C. How are they "not really using HTML5"? Just because they don't have some tags? That makes no sense. The web is not HTML and CSS. People need to g
114.
▲
by
devongovett
15y ago
Except it's entirely standards based. Canvas is part of HTML5 and the apps are built entirely in JavaScript. And the whole framework is open source with no proprietary components. Not sure how you got to those conclusions.
115.
▲
First Look: Blossom - A SproutCore Spinoff Using Only HTML5 Canvas For Rendering
(badassjs.com)
17 points
by
devongovett
15y ago
|
24 comments
116.
▲
Interview with creator of CoffeePhysics
(badassjs.com)
6 points
by
devongovett
15y ago
|
0 comments
117.
▲
by
devongovett
15y ago
Badass JS post if you're interested: http://badassjs.com/post/18503583619/coffeephysics-a-fast-ne... Contains a great interview with creator Justin Windle. Check it out for a unique perspective!
118.
▲
Badass JavaScript Roundup #8: Mobile, mobile, mobile
(badassjs.com)
1 points
by
devongovett
15y ago
|
0 comments
119.
▲
Protips for Aspiring Developers
(blog.meltingice.net)
28 points
by
devongovett
15y ago
|
11 comments
120.
▲
Looking to move from Flash to WebGL? IvanK brings the Flash API to JavaScript
(badassjs.com)
2 points
by
devongovett
15y ago
|
0 comments
More ›