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deepaksurti
searching PlanetScale…
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71 ms
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661.
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by
deepaksurti
11y ago
I have also been working my way through learning Blender. 2 years back, when I was writing a 3D game, I learnt Blender in the context of importing models, setting textures, material, exporting to the quake .md5 format. Blender has a steep l
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The future of the Scientific Python ecosystem
(khinsen.wordpress.com)
1 points
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deepaksurti
11y ago
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0 comments
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deepaksurti
11y ago
I implemented a solver in Common Lisp, quite a while back. The repo: https://github.com/dmsurti/sudoku and some details here: http://www.deepaksurti.com/blog/my-attempt-to-solve-sudoku . I was learn
664.
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deepaksurti
11y ago
NLTK: https://github.com/nltk/nltk with the documentation at http://www.nltk.org . I found the code easy to follow through. I referred to it when adding tests for tokenizers in a common lisp NLP application:
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deepaksurti
11y ago
I am based out of India. Irrespective of the location, being in this domain for 2+ years now, I can tell you that while there may be comparatively few open positions, the pay (irrespective of location again) is above par if compared to ente
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deepaksurti
11y ago
> Let me explain. You'll probably get much better with at least one thing once you ship a real project to the end, and this is where you'll get better. +100. I did exactly this. After working for 12 years, took a break, learnt
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Housing.com Board Sacks CEO Rahul Yadav
(financialexpress.com)
1 points
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deepaksurti
11y ago
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0 comments
668.
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deepaksurti
11y ago
I first try to familiarize myself with the high level design/org of the code base, going through the README, other docs, looking at the test code if any and just generally scanning the important files/modules etc. Then I prefer to
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Sports Games and the Creative Delusion
(gamasutra.com)
1 points
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deepaksurti
11y ago
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Judging Software Innovation
(john.freml.in)
1 points
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deepaksurti
11y ago
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deepaksurti
11y ago
The Elements of Computing Systems: http://www.nand2tetris.org . A great, fun, do it yourself projects with subtle hints to move forward. Helps you lay a good foundation for programming. Helped me a lot when I ventured into 3D gra
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Adobe acquires Mixamo
(blog.mixamo.com)
4 points
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deepaksurti
11y ago
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deepaksurti
11y ago
I have tested with the iOS Beta version while writing a 3D sports simulation game. I have missed these: a full object DB with a query language. Right now I use rucksack which serves my needs. Very productive to not have to deal with Core Da
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Lispworks 7.0 with Mobile (iOS, Android) Runtime
(lispworks.com)
64 points
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deepaksurti
11y ago
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33 comments
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OpenGL 4 Remake of the CGA Test Drive Game
(github.com)
2 points
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deepaksurti
12y ago
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0 comments
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Proceedings of the 8th European Lisp Symposium [pdf]
(european-lisp-symposium.org)
27 points
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deepaksurti
12y ago
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2 comments
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Cocoa Programming for Mac OS X 5th Edition
(bignerdranch.com)
2 points
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deepaksurti
12y ago
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0 comments
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Common Lisp, SHOULD-TEST, yet another test framework
(lisp-univ-etc.blogspot.com)
3 points
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deepaksurti
12y ago
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How to build a constraint propagator in a weekend
(ianhorswill.wordpress.com)
8 points
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deepaksurti
12y ago
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0 comments