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davidtyleryork
searching PlanetScale…
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151.
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by
davidtyleryork
15y ago
Also, one thing rabble didn't mention is that Betable handles all gambling aspects of the code and financials, so US developers can legally integrate with Betable, and we just make sure that their player is not permitted to gamble if the pl
152.
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davidtyleryork
15y ago
This is a summary of tips from TapJoy's webinar from last Wednesday. They did a great job of outlining a lot of different monetization tips, but their free-to-play tips were the best.
153.
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davidtyleryork
15y ago
There's a pretty big difference between the two. Broken means it doesn't work the way it's intended to work.
154.
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davidtyleryork
15y ago
"On the flip-side, I wonder if gun makers have any sort of deals with developers - any teenage boy can probably rattle off the names of 10 different machine guns." haha oh wow, that's an eye-opening comment. Could be on to something
155.
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davidtyleryork
15y ago
For this strategy to work, it has to fit into why the users love the brand. For instance, for Sneak King (the Burger King XBox game), the game fit in with what the brand's audience found cool and funny, and that was key to its success.
156.
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by
davidtyleryork
15y ago
Well, that's Kiip's solution, but I think it's an elegant one. Beats pop-over ads anyway. Honestly, I think the game industry should be looking for other ways to monetize their content.
157.
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davidtyleryork
15y ago
Well I can't tell you much from the dev side because I'm a business guy, but we typically look at about half to 2/3 of that amount, plus a fraction of a % equity (if any). I actually got a pretty good deal at my startup, but I know a lot of
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5 Tips for Newbie iOS Game Devs
(betab.ly)
1 points
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davidtyleryork
15y ago
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0 comments
159.
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davidtyleryork
15y ago
Also, I wrote a follow-up blog post here. Comments welcome http://betab.ly/oiuOrA
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Zynga "appeals to the same psychology as gambling"
(forbes.com)
3 points
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davidtyleryork
15y ago
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1 comments
161.
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davidtyleryork
15y ago
Great post, I think the biggest problem with developing games is that it's very easy to have an idea and say "this would be a great game!", but very hard to actually execute. Many people get started only to see the long climb ahead and stop
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davidtyleryork
15y ago
I don't think it's "blogspam" to educate the developer community about this opportunity. Betable is basically a hack for both the gaming and gambling industries. It hacks the gambling industry by letting new players easily enter the space t
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davidtyleryork
15y ago
@civilian this comment made me laugh :)
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The Problem With Virtual Goods
(betab.ly)
57 points
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davidtyleryork
15y ago
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17 comments
165.
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davidtyleryork
15y ago
We cannot disclose at this time, but let's just say that that won't be a problem :)
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davidtyleryork
15y ago
If you follow through the hyperlinks, they are the sources of the nearby data. We can formally cite at the bottom if that is where people are looking for the information.
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davidtyleryork
15y ago
Yes and no. We also believe that there is a huge opportunity to merge gambling and gaming in an engaging way.
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Trisse launches as deal site for artisan food
(vator.tv)
2 points
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davidtyleryork
15y ago
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0 comments
169.
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davidtyleryork
15y ago
Hey all, I hope you like the post. Feedback welcome.
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How to make the most of your 99 Designs contest
(blog.trisse.com)
10 points
by
davidtyleryork
15y ago
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1 comments
171.
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davidtyleryork
16y ago
great story!