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danwills
searching PlanetScale…
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34 ms
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361.
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danwills
7y ago
I'd say some similar long-term chipping dynamics would apply (between river-stone and certain types of icy-water flow) and sphere is then just one of many smooth shapes that you can get out of such a system.
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danwills
7y ago
A near-perfect sphere? sure! Only looks-like-a-circle from some distant projection. Vortices in a near-2d-flow like a river will absolutely be circular, vortices need to be coherent in some plane in order to sustain themselves. The specific
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danwills
7y ago
A circle/sphere/etc is a special fractal where the curvature is the same across all scales.
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danwills
7y ago
Agreed (though circle is pretty common, but,) has anyone ever seen any trace of a mandelbrot-shaped feature anywhere in nature? (I mean the whole set, not just seahorses/etc) I'm on the hunt!
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danwills
7y ago
Sounds like geosmin is actually not that pleasant on its own.. I like petrichor personally but can imagine the earthy aspect on its own might not be entirely pleasant.
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danwills
7y ago
Good old 'petrichor'[1], I've never noticed it emanating from a human. I wonder if geosmin is used in any fragrance-products though, or even if specific skin flora (bacteria) might produce it? https://en.m.wikipedi
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danwills
7y ago
Kinda more 'primes from images' (w/a tiny area that can't be used) than 'images from primes'. Still cool though!
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danwills
7y ago
I read about a blind guy who had a camera hooked up to an array of electrodes on his back and eventually was able to 'see' using it. That was a long time ago, but it looks like it's still a thing nowadays, see 'Brainport
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danwills
7y ago
> A few years back, the Hebrew University and Microsoft set out to “depixelize” pixel art through a new anti-aliasing (pixel-smoothing) algorithm. I'm a big fan of the pixel art look and I thought this was an interesting story, but
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danwills
7y ago
Happy holiday season to everyone on HN, you are all awesome! Amazing work by dang and sctb too keeping the discussion at such a high level, best wishes for 2020!
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danwills
7y ago
I wonder whether Gentoo might have an edge here (even in general beyond just jdk) since nearly everything on the system is built with the local CPU as the optimisation target? It certainly reduces the need to not be 'feint of heart
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danwills
7y ago
About to go to sleep but will gladly respond to any questions about Houdini in the morning. H doesn't usually seem to get much interest at HN, but I think it is currently one of the ultimate hacker playgrounds myself! At least PDG migh
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Process Dependency Graphs in Houdini
(sidefx.com)
3 points
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danwills
7y ago
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1 comments
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danwills
7y ago
I reckon "the first byte you upload" is being used as a turn-of-phrase here, and is not meant not to refer to the specific bit-sequence of each (or the first) byte of the upload. Rather the idea that the (eventual) metadata of the
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danwills
7y ago
The main thing that's maybe interesting about this weird old project (I have learnt a bit more python since back then) is that it can correctly decode compressed UPR-strings as commonly copy-pasted on the UltraFractal email list (a str
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UPR Mash
(github.com)
1 points
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danwills
7y ago
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1 comments
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danwills
7y ago
Wow I had no idea there was only two of you! Amazing! you're doing a stupendously good job with moderating HN! I appreciate it enormously. Thanks heaps!
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danwills
7y ago
The demoscene (actual code art) isn't even mentioned in the article!? Makes it hard to take it seriously, and gives the whole thing a stuffy and academic kind of feeling. Has anyone read the book? ("The Software Arts" by Warr
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danwills
8y ago
One alternative is 'Process Physics' which is not widely accepted but has a fundamentally different explanation for dark matter: Turbulence in the in-flow of space into matter. This flow is PP's model for gravity itself, as i
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danwills
8y ago
To add a bit of background, this is a new 'Top' (for 'Task Operator') context in Houdini, a new class of licensing from SideFX and eventually it will be a new standalone application as well. Currently you can try out PDG
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PilotPDG Procedural Dependency Graphs from SideFX
(sidefx.com)
2 points
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danwills
8y ago
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1 comments
382.
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danwills
8y ago
Not to be confused with Pixar Hydra which is a display/viewport component of Universal Scene Description: https://graphics.pixar.com/usd/docs/api/hd_page_front.html
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danwills
9y ago
It surprises me that the article doesn't mention the idea that intentional maintainence and nourishment of ones own intestinal flora is one way to help defend against unpleasant intestinal events.
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danwills
10y ago
Apologies it does sound[1] like an absolutely perfectly shot 35mm frame can theoretically hold up to 20 million pixels-worth, but I've never seen this in practice in the vfx industry, it's almost always less than the ~3 million pi
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danwills
10y ago
I work in the film industry, a 35mm full-aperture negative scan holds only about 2048x1556 pixels-worth, and even at that resolution the film-grain blobs are several pixels across (especially in the blue channel).
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danwills
10y ago
I reckon milk kefir is pretty good, apparentiy it has a particularly broad and strong co-operative of micro-overlords, ahem, micro-organisms! Dental-protection? probably? No studies to back that, but in my opinion, it's one of the best
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danwills
12y ago
Here here! Recently I went back to remaster my old .IT tracks using Schizmtracker (an impulse-clone, which I'm running in Gentoo Linux) and it made me so nostalgic! Three cheers for Jeff Lim's fine work, and what a champion for re
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danwills
12y ago
Could it be used for things like vending machines perhaps? You would still need a cellphone to pay but the machine would only need an antenna and cheapish chip to make it work.
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danwills
13y ago
Minor nitpick really but maths is a subset of computation. This is made most obvious by it's requirement of consistency. Gödel showed that you can't cover all possibile values and preserve consistency at the same time, but computa
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danwills
13y ago
Osmos looks awesome! I totally get what you mean Pxtl, I reckon that there might be some very cool things you could do using reaction-diffusion systems in a game scenario. Here's something I made/discovered that's a little li
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