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dafelst
searching PlanetScale…
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10 ms
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91.
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by
dafelst
2y ago
I feel this is fair payback for the number of times I have been violated by Kubernetes.
92.
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by
dafelst
2y ago
Really? That hasn't been my experience at all. What engine version are you on? We target windows, linux, xsx and ps5 and have probably 15-20 programmers making contributions daily and probably only hit maybe one or two of these issue
93.
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by
dafelst
2y ago
Unreal Engine does unity builds quite well - it will, as part of a prebuild step: 1. Merge related cpp and h files together in groups into monolith files, usually in the order of 10-20 source files merged based on my observations - often en
94.
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by
dafelst
3y ago
For large projects using complex compiled languages like Rust, C++, and ostensibly according to this post, Crystal, yes, they are bad. I have worked on several projects where a full clean compile of the project takes 30+ minutes, and even i
95.
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by
dafelst
3y ago
I have to assume you're trolling, but if not, the reason compile times matter is because iteration time is important. Having to wait longer to see the results of one's work results in loss of focus and productivity.
96.
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by
dafelst
3y ago
My headcanon is that Elon downloaded Blender one night to try and learn it, made a low-poly car and then some sycophants said "hey great job" and he decided it was now cool and Tesla should manufacture it.
97.
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by
dafelst
3y ago
I don't think you understand the scale of large creative projects like games. The current (only medium sized) Unreal Engine project I'm working on has about 300k files in the head alone, and a fresh sync for the stuff only requir
98.
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by
dafelst
3y ago
It does, but perforce is a horrible slow beast, and not as reliable as you might expect. That said, for large game projects, it really is the only viable option.
99.
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by
dafelst
3y ago
Yes, how dare you have an hour of leisure time per day. Unthinkable.
100.
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by
dafelst
3y ago
My goal is to lead a happy life, and by and large the entertainment derived from all of the above activities contribute to that goal. There is a lot more to life than grinding yourself into the machine you know.
101.
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dafelst
3y ago
Replace "video games" with "reading" or "TV" or "dicking about on your phone" and it starts to feel much more reasonable.
102.
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by
dafelst
3y ago
Crypto people being dishonest and trying to mislead people? I'm shocked. Shocked!
103.
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by
dafelst
3y ago
Which countries?
104.
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by
dafelst
3y ago
True, but linker times still suck and don't parallelize well. Also, sometimes you need to iterate on some very core .h file and touching any of those brings the whole house of cards down and triggers a full or nearly full rebuild.
105.
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dafelst
3y ago
They address this in the document, citing both an effort to eliminate test data from the training set, as well as the usage proprietary, ostensibly private test sets for evaluation.
106.
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by
dafelst
3y ago
Absolutely, the inference is based on a set of heuristics and is often just plain wrong.
107.
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by
dafelst
3y ago
While I feel like this is generally true for most programmers and knowledge workers, Git is absolutely not suited to the workflow of several industries, including the one I work in: games. Working with an engine like Unreal Engine for a pro
108.
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by
dafelst
3y ago
Back in around 2004-2005, I was doing contracting work in Australia for a big retailer, maintaining one of their monolithic webapps that was built using C++, believe it or not. At that time, Ruby on Rails was the new hotness, and I was try
109.
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by
dafelst
3y ago
Same, we are using it now and it is a much nicer experience than Jenkins
110.
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by
dafelst
3y ago
This is a super cool idea, I've been playing with Git internals and having this as a tool/reference will be super helpful. Thanks for sharing! I don't see it in the code, but have you considered creating secondary indexes to
111.
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by
dafelst
3y ago
I am constantly amazed at what Justine produces, she is truly a programming superstar.
112.
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by
dafelst
3y ago
Ballmer was notorious for his (alleged) cocaine usage, that speech was almost certainly under the influence.
113.
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dafelst
3y ago
Improved for sure
114.
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dafelst
3y ago
Sure, but who is going to cut the wood and build the ship? In your first example, no one explicitly owns executing that task, which is very bad if you do want to sail the high seas.
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dafelst
3y ago
If you drive in a big city in Korea, blocking someone in can be a multiple times a day kind of thing.
116.
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by
dafelst
3y ago
I think OP is highlighting that spamming spoofed UDP packets to this service is an attack vector for a denial of service attack.
117.
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dafelst
3y ago
"Industry-proven" isn't the endorsement that you think it is - I've used engines that have shipped games that have made hundreds of millions of dollars, and you couldn't pay me enough to use them again. Just because
118.
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dafelst
3y ago
I was at the Park MGM is Las Vegas yesterday and was unable to use the app or the automated checkout kiosks, though aside from the front desk being more busy than usual during checkin and checkout, nothing in particular seemed amiss.
119.
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by
dafelst
3y ago
The people highlighted in this article are living paycheck to paycheck, they do not have enough eggs to necessitate multiple baskets. The issue here is that once again a shitty mega-bank has prevented them from accessing the little money th
120.
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by
dafelst
3y ago
AGPL and GPL are quite different beasts
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