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cscheid
searching PlanetScale…
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301.
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cscheid
14y ago
The Bayh-Dole act is less than 100 years old, but it is in my view one of the major causes of the phenomenon you describe. (It should also be, incidentally, taught as one of the great examples of unintended consequences: by all accounts it
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cscheid
14y ago
With Dropbox, you get 1password on linux via their html frontend (I use it all the time)
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cscheid
14y ago
> There's no point, at all, to OAuth on a native client. As far as I understand it, you're right, except when OAuth is the only authentication mechanism provided and you want to, you know, develop a desktop app. Of course, providing OAu
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cscheid
14y ago
Obligatory: http://graphics.stanford.edu/~seander/bithacks.html And don't miss Hacker's delight, either: http://www.hackersdelight.org/
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cscheid
14y ago
Cool! I've been building something similar: https://github.com/cscheid/facet (demos: http://cscheid.github.com/facet/demos/index.html ) It also has a "javascript fragment shader layer", so that you can evaluate GLSL code in CPU-land. Thi
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cscheid
14y ago
This will sound snarky, but there's just too much that's wrong with this comment to let it stand. For people reading this: please don't do any the above. Go here for good color scales and spare yourself the risk of getting it all wrong: ht
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cscheid
14y ago
If only all vendors adopted their drivers... (as I write from a Mac OS X 10.7 with an embarassingly old OpenGL implementation)
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cscheid
14y ago
WebGL mandates that the user agent check indices: http://www.khronos.org/registry/webgl/specs/latest/#ATTRIBS_... As I alluded above, the current WebGL spec is actually fairly well-designed with respect to trying to crash display drivers.
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cscheid
14y ago
WebGL is based on OpenGL ES, not OpenGL. (ES here stands for "embedded systems") Concurrently with OpenGL 4.3, Khronos also released OpenGL ES 3.0, the update for the spec which can reasonably expected to guide a later version of WebGL. On
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cscheid
14y ago
Macros here would make the problem worse. The problem is not notation, it's the call to glBindTexture. It has 1) inescapable measurable performance overhead and 2) affects state that changes the rendering output. So if you macro it, you're
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cscheid
14y ago
Thank you so much for this! I have looked for a workaround for the last four years, literally.
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cscheid
14y ago
Alpha doesn't work additively for pretty much anydrawing packages: http://en.wikipedia.org/wiki/Alpha_compositing When overplotting, the usual compositing operator gives a final alpha of 1 - (1-alpha)^N So your alpha = 1/5 overdrawn 5 tim
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cscheid
14y ago
It boils down to the (very reasonable) way alpha blending works. Alpha was originally designed to always lie between zero and one, which for compositing makes sense. For scatterplot colormapping, not so much: If you create a plot with opaci
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cscheid
14y ago
Just FYI, the colormap you picked is terrible. There's many experiments to back this claim: http://gvi.seas.harvard.edu/paper/evaluation-artery-visualiz... http://www.jwave.vt.edu/~rkriz/Projects/create_color_table/c... Colormap design
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cscheid
14y ago
On emacs, you can C-x C-f /sudo://etc/hosts and it'll do what you think that means, including prompting for your password only once in $TIMEOUT. It's the same base mechanism that lets you C-x C-f /user@host:path for remote editing through s
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cscheid
14y ago
Reminds me of an art installation I saw somewhere with the "21st century camera" (can't remember if that was the actual name). It was a black box with a single red button, which when pressed captured the lat-long of the box and the current
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cscheid
14y ago
> fewer than a million or so plot points. If you're using an SVG renderer, you'll get significant slowdown with many fewer than 10^6 points. It's not D3's fault. SVG backends build a complete DOM for the representation (so using JS with
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cscheid
15y ago
> Firstly, businesses don't have morals. It is ridiculous to say they have. They may have a culture but they don't have morals. A legal person taking voluntary actions which have moral consequences must be said to have morals, in any se
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cscheid
15y ago
The Yahoo Music dataset has these characteristics (more items than users), and a combination of methods (including the SGD-based matrix factorization that people call "SVD" in recommender lore) did pretty well on it (KDD Cup 2011: http://k
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cscheid
15y ago
1) Not every person wants the same kind of fit(snug,slim,skinny,relaxed,classic,natural, etc) or drape. Those are irrelevant details. The basic form of input is "person A gives rating R to item B". This is precisely the formulation behind
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cscheid
15y ago
M-v, C-v, C-a, C-e?
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cscheid
15y ago
> because the facts are simply a biased sampling of reality Um, no. your observation of the facts is biased. It's important that we accept that subjectivity lies within ourselves.
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cscheid
15y ago
Your point is a bit inflammatory, but it's at least actionable. If what you're saying is indeed true, then we're not looking at a technical problem; we're looking at a social problem. Social problems cannot be solved by technical solutions.
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cscheid
15y ago
Dijkstra to the rescue: http://www.cs.utexas.edu/users/EWD/transcriptions/EWD08xx/EW...
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cscheid
15y ago
I think the answer is simpler: it's because you're likely working twice as hard as people exclusively in either field. If you know both fields only superficially, you can't make much of a dent in either. People successful at crossing bounda
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cscheid
15y ago
(Do you agree that "Having Google's DNS blacked out because Google linked to a copyrighted sitcom transcript" a possible outcome if SOPA passes?) My comment was that you need to calculate the expected loss on both sides: if you do something
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cscheid
15y ago
Of course, this would need to be weighed against the probability that if SOPA passes, someone _else_ could die from not being able to look up some information because of SOPA.
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cscheid
15y ago
I have the 4GB 11" Air, and it's quickly becoming my favorite dev machine, even when I'm next to a monster dual quad core Xeon box. The Intel card is fairly slow at pushing pixels around (so if you develop graphics you'll notice slow textur
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cscheid
15y ago
(And the irony behind "WebGL is a derivative of OpenGL" is that on Windows (at least for Chrome and Firefox), WebGL is actually all based on Direct3D, via ANGLE: http://code.google.com/p/angleproject/ ) I would love to see shaders on CSS,
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cscheid
15y ago
Reamde, non-fiction?
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