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coda_
searching PlanetScale…
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10 ms
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61.
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by
coda_
14y ago
Great work! Good use of soundmanager2 ( http://www.schillmania.com/projects/soundmanager2/ ) would love to see if it works on an iPad/iPhone and takes advantage of HTML5 audio capabilities. Please post of you've tried it with either.
62.
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by
coda_
14y ago
Reminds me of this: http://www.schillmania.com/projects/soundmanager2/demo/360-p... ... which has been around for a few years.
63.
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by
coda_
15y ago
Wes, was just on your blog and see you are also into data visualization. Wondering if you have any recommendations for web based charting tools? I've used flot (jquery plugin), but looking for alternatives. Thanks!
64.
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by
coda_
15y ago
Ya, wont work on touch interfaces... all the js calls are bound to mousedown, mouseup and mousemove, would be pretty simple to bind to touchstart, touchend and touchmove as well... that might be all it would take.
65.
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by
coda_
15y ago
Ya, I don't they are handling the touch events unfortunately.
66.
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by
coda_
15y ago
Try this: http://www.cuttherope.ie/?html5audio=true (see my other longer comment for why)
67.
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by
coda_
15y ago
it's cause they are using flash for audio if not IE9 or greater (as in IE10). you can force html5 audio instead of flash audio using this link: http://www.cuttherope.ie/?html5audio=true Let me know if that works.
68.
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by
coda_
15y ago
EDIT: Try this if it's not working for you: http://www.cuttherope.ie/?html5audio=true (read below for more info) Runs great in Chrome for me. I have the android app and this html5 version runs really well... after playing the first couple