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cobalt
searching PlanetScale…
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18 ms
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151.
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by
cobalt
9y ago
That example (and many on shadertoy.com) is called raymarching
152.
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by
cobalt
9y ago
just paste the tracking number in
153.
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by
cobalt
9y ago
whatTheFont also has a forum that you can automatically post to if the auto search doesn't find anything
154.
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by
cobalt
9y ago
That reminds me of this tutorial for writing a text editor (in win32 land): http://www.catch22.net/tuts/piece-chains
155.
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by
cobalt
9y ago
well people do complain, but i think the point is that windows has one UI framework (win32/user32) and (most) everyone uses that. It provides all of the primitives and norms that people expect
156.
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by
cobalt
9y ago
where do you see it discontinued?
157.
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by
cobalt
10y ago
i can easily scroll 10k lines in mIRC no problem
158.
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by
cobalt
10y ago
Everyone seems to be commenting on this, but I would consider this to be a standalone app, but not a native app
159.
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cobalt
10y ago
so? If I fuck up, I burn my reputation as well (It may be easier to hide, but it still stands) and I don't get a giant payout
160.
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by
cobalt
10y ago
for PHP probably not
161.
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by
cobalt
10y ago
Hmm to that I would say, I expected to finish college (and I did) but It wasn't something I planned. I did it one semester at a time until i was able to leave. Also, I put money away, but I am not planning for anything (at least at the
162.
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by
cobalt
10y ago
the purpose of try get was also to avoid boxing of value types
163.
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by
cobalt
10y ago
seeing as how its a new (and advertised) power feature to windows 8, why would they nerf it?
164.
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by
cobalt
10y ago
You can go into settings>system>display to configure the alignment of the two desktops. It looks like they might both share the bottom edge rather than the top edge
165.
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by
cobalt
10y ago
(It's worth noting that you can configure pro in the same way. There's a gpedit property) and a regedit property in home to achieve the same thing
166.
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by
cobalt
10y ago
It does support it (though, it can use a lot of CPU for some reason)
167.
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by
cobalt
10y ago
um.. thats like 50% of game programming? (esp on consoles)
168.
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by
cobalt
10y ago
windows has a 'metered' mode for network connections. I don't know if this will stop said usage, but you could check
169.
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by
cobalt
10y ago
except they are not all equal. hence why there's 3 ways to do it. (Optimizations can change things, but per the spec, they are not the same) the first creates a new variable with a default value and then copies 0 into it. (This is triv
170.
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by
cobalt
10y ago
what is money?
171.
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by
cobalt
10y ago
well a lot of people may realize they don't really have a design, but will think that they can build one up as they work
172.
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by
cobalt
10y ago
as long as you use headers, it has a button that does it in one click? (The only part is you have to make sure to keep it up to date manually)
173.
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by
cobalt
10y ago
I definitely agree (and prefer writing/using native apps), but i would say that uwp apps get all of the UX benefits of a native app (the js apps for UWP get access to all the same libraries as the .net/native apps; I don't kn
174.
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by
cobalt
10y ago
well some people like enjoying and even spending money on food...
175.
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by
cobalt
10y ago
There's another set of similar libraries called the STB Libraries, primarily aimed at gamedev/graphicsdev: https://github.com/nothings/stb
176.
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by
cobalt
10y ago
Ooh finally. I've been using the github build for a while and Edge has this annoying design where any 'untrusted' (not from the store) extensions are disabled every time you (re)start the browser
177.
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by
cobalt
10y ago
Not sure if i'd call it a beginners tool but I much prefer just building things out in HTML. I prefer to have exacting measurements (something is 50% wid or whatever) and it's very easy to update man items from say a list after fi
178.
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by
cobalt
10y ago
Definitely a bit of a college trend, but it's certainly been in multiple pop songs in the past couple years
179.
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by
cobalt
10y ago
com is a windows technology for IPC. https://en.wikipedia.org/wiki/Component_Object_Model
180.
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by
cobalt
10y ago
extrapolation
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