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cjauvin
searching PlanetScale…
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23 ms
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211.
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The Chevalier de Méré's Paradox
(cjauvin.blogspot.com)
2 points
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cjauvin
12y ago
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0 comments
212.
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Show HN: Turning a classic gamebook into interactive fiction
(github.com)
6 points
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cjauvin
12y ago
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0 comments
213.
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cjauvin
12y ago
Thank you for the sunk cost fallacy reminder: because of it, I'm closing my browser tab after about 35 minutes. The premise is good and intriguing, but I agree with you that the movie is not very good, for the reasons you state.
214.
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cjauvin
12y ago
Thank you very much for this, I think it strikes a major chord with many in the "knowledge worker" community at large, and I hope it stays in the top spot for a while, and spawn a healthy discussion. For my part I've been doi
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cjauvin
12y ago
I very much agree with all of your points. ExtJS is hard to beat in terms of the breadth of its widget set, layout configurations, data handling models, etc. Just for the almighty GridPanel, it's worth it I would say. But it's als
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An intuitive view of the DBSCAN clustering algo
(cjauvin.blogspot.com)
1 points
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cjauvin
12y ago
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0 comments
217.
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cjauvin
12y ago
I wasn't aware of Association Rule Learning, which seems like a very interesting and useful concept.
218.
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The Indie Bubble Is Popping
(jeff-vogel.blogspot.com)
125 points
by
cjauvin
12y ago
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108 comments
219.
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cjauvin
13y ago
The philosopher Nick Bostrom has an interesting view about this question, based on the selection effect[1]: if you consider your presence in the traffic as a random sample from "observation acts", then you are more likely to be in
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cjauvin
13y ago
This seems like it will be a very interesting book. If anyone is interested, I have written a short and compressed intro to NNs, using very simple Python code: http://cjauvin.blogspot.ca/2013/10/neural-network-101.
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cjauvin
13y ago
I concur that 6502 programming is great fun. When I had a bout of C=64 nostalgia recently, I created a simple Tetris clone as a relearning project: https://github.com/cjauvin/tetris-c64
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cjauvin
13y ago
I've been doing freelance geocoding gigs for a couple of institutions in the past years (canadian addresses), with only open source tools and data. I also wrote a primer explaining the basic geocoding ideas: http://cjauvin.b
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cjauvin
13y ago
I have written a small series of posts which show (with some simple Python code and math) the relationship between the training procedure of an ANN (backpropagation) and some simpler, more basic machine learning algorithms (like logistic re
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cjauvin
13y ago
I agree with all the comments saying that this is dangerous and not a good idea in general. However I've been doing (and using) something related (more in the spirit of Clojure HoneySQL, as I discovered recently), where the idea is to
225.
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cjauvin
13y ago
I recently posted a small example showing how to construct a magic square of odd degree using a surprisingly simple algorithm called De la Loubère (or sometimes also the Siamese method), with Python: http://cjauvin.blogspot.ca&#x
226.
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A surprisingly deep AI/sci-fi/surveillance flick from the early 70s
(youtube.com)
6 points
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cjauvin
13y ago
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1 comments
227.
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Gamebook.js, an IF-style gamebook engine
(projectaon.org)
3 points
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cjauvin
13y ago
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0 comments
228.
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Algoraves: dancing to algorithms
(boingboing.net)
28 points
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cjauvin
13y ago
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14 comments
229.
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cjauvin
14y ago
I have solved a similar problem in a similar way ( https://github.com/cjauvin/little_pger ) by creating a very thin wrapper just above psycopg2, allowing to assemble SQL queries with kwargs and plain data structures.
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Impossibly Lean Access Control with Postgres + Flask
(cjauvin.blogspot.com)
1 points
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cjauvin
14y ago
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0 comments
231.
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Weekend HN: gamebook.js, an IF-style gamebook engine
1 points
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cjauvin
14y ago
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0 comments
232.
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Ext JS 4.2 Released
(sencha.com)
1 points
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cjauvin
14y ago
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0 comments
233.
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Find True Love (on a dating site, using Python)
(cjauvin.blogspot.ca)
1 points
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cjauvin
14y ago
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0 comments
234.
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ARrgh: an angry guide to data types in R
(github.com)
4 points
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cjauvin
14y ago
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0 comments
235.
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A Tribute to an Unsung (UI) Pattern
(cjauvin.blogspot.ca)
1 points
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cjauvin
14y ago
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0 comments
236.
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Shocking results from a recent and secretive GM corn study
(dailymail.co.uk)
2 points
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cjauvin
14y ago
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1 comments
237.
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cjauvin
14y ago
Maybe this might help some helpless other Clojure newbees like me: I just compiled clojure and core.logic from the github repos, and it seems that the author just changed "everyo" to "everyg" very recently: https://github.com/clojure/core.
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cjauvin
14y ago
In fact, I don't know if what I did really corresponds to "real" double-buffering: at any point, the next move is created in an alternate buffer, which, when ready, is then switched as the visible portion of the video RAM (at vblank, using
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cjauvin
14y ago
Very elegant and well done! I recently went through the process of learning 6502 C64 ASM (an unfulfilled childhood dream), by writing a simple Tetris clone: https://github.com/cjauvin/tetris-c64 The basic concepts came very easily (with a
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Two Tales of Data Clerking
(cjauvin.blogspot.com)
1 points
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cjauvin
14y ago
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0 comments
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