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cdeutsch
searching PlanetScale…
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61.
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cdeutsch
16y ago
Would love to see someone explain what this library does in simpler terms. I can't tell which terms are buzzwords, which are industry standard, and which terms are from their own internal vocabulary. PubSub? PubSub to what? Can you give som
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cdeutsch
16y ago
Cost/benefit. We outsource encoding to Zencoder which costs $.02 to $.05 per minute. Then there is also the price of disk space and the amount of time it takes for the video(s) to be available. Maybe one day the cost/benefit will change.
63.
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cdeutsch
16y ago
It's priced $.02 to $.05 per minute so depends on how long the content you have is. We have lots of training and event content which is typically longer then a YouTube clip.
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cdeutsch
16y ago
I care because I like Chrome and was enjoying using it to play H.264 video. I may switch to Safari. I also care because I was very excited about the near ubiquity a video codec had finally reached in 2010. I don't want to go back to encodin
65.
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cdeutsch
16y ago
I'll repeat my question, which browsers stopped rendering GIFs when it became an issue? I'm all for WebM. Let me know when consumers can use it and until then it's in your user's best interest to support H.264 because that's what the conten
66.
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cdeutsch
16y ago
No, but Apple is the biggest factor. I'm willing to bet more corporate decision makers have iPhone's than Androids (which also don't support WebM by the way) and when you're selling a video hosting and asset management service that matters.
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cdeutsch
16y ago
Do you encode video for the web? Do you know how long it has taken to reach a point where there is almost a ubiquitous codec? I've been in the business for 10 years. Yesterday may have been the peak of ubiquity. This is a selfish move by Go
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cdeutsch
16y ago
How does it benefit me right now? As a person who deals in video on the web, they want to instantly double my cost to encode video by fragmenting the near ubiquity H.264 currently offers. As an iOS device and xBox owner they want to obsolet
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cdeutsch
16y ago
As a person who encodes video for the web for a living I can tell you we won't be switching to WebM because of iOS and other hardware devices that have hardware based decoding. H.264 is the closest thing to a ubiquitous codec there is and a